View Full Version : Color picker broken?
Lynnx333
May 7th, 2025, 15:08
Ok, I found something strange. The eyedropper in the color selection behaves strangely. The color selection window is also behaving strangely.
I am using a 4K monitor and have the scaling set to 175 sometimes 200 (at 100% at Full HD it is partly working)
When the color window is open (e.g. select color of the dice) and I want to move it to a different position, the movement does not match the mouse pointer. (It does so if scaling is set to 100%)
Also the eyedropper does not pick up the color according to the position of the mouse pointer. Especially, if I want to select a color from an uploaded image. (It seems to me the coordinates get mirrored to the mouse position)
This worked perfectly about half a year ago, when I loaded color palettes for my players with dice sets matching the theme and now it suddenly no longer works.
And yes this is not the most importent thing to look at, just when there is time...
pindercarl
May 7th, 2025, 15:16
Ok, I found something strange. The eyedropper in the color selection behaves strangely. The color selection window is also behaving strangely.
I am using a 4K monitor and have the scaling set to 175 sometimes 200 (at 100% at Full HD it is partly working)
When the color window is open (e.g. select color of the dice) and I want to move it to a different position, the movement does not match the mouse pointer. (It does so if scaling is set to 100%)
Also the eyedropper does not pick up the color according to the position of the mouse pointer. Especially, if I want to select a color from an uploaded image. (It seems to me the coordinates get mirrored to the mouse position)
This worked perfectly about half a year ago, when I loaded color palettes for my players with dice sets matching the theme and now it suddenly no longer works.
And yes this is not the most importent thing to look at, just when there is time...
Is the scaling you are using the FGU scaleui, or is it the OS scaling? Thanks.
Lynnx333
May 7th, 2025, 15:26
Windows is set to 150% on the monitor (recommended setting) and the font size is set slightly larger.
In Fantasy Grounds the scaling is set to 175%-200% with /scaleui.
Strangely enough, the described movement bug of the color picker window (when moving) is not visible at /scaleui 100, but the color picker does not take the color under the mouse position, even at 100%.
Lynnx333
May 7th, 2025, 15:31
I set monitor in windows to 100%, does not matter.
SilentRuin
May 7th, 2025, 15:45
I found the other day that color picker works but is a "lie". When I chose "white" it left the color the same and only changed it when I moved to other color gradients. Was like the white was considered "do not modify".
pindercarl
May 8th, 2025, 03:07
I found the other day that color picker works but is a "lie". When I chose "white" it left the color the same and only changed it when I moved to other color gradients. Was like the white was considered "do not modify".
I've committed a fix for the color picker and it should be available in the next release update. I'll have to investigate the "lie" when white is chosen.
Lynnx333
May 8th, 2025, 05:39
Thank you pindercarl. I am looking forward to the fix.
pindercarl
May 8th, 2025, 16:15
I found the other day that color picker works but is a "lie". When I chose "white" it left the color the same and only changed it when I moved to other color gradients. Was like the white was considered "do not modify".
I'm not seeing an issue with choosing white from the color picker. With a color set, I select white with the color picker and the color updates to white. The icon for the picker shows the gradient color wheel, but the color is set to white. White is considered the "default" for colors, so the icon displays the color wheel for white. Does that describe what you are seeing? Or is there a bug where the color is not set to white?
SilentRuin
May 8th, 2025, 17:59
I'm not seeing an issue with choosing white from the color picker. With a color set, I select white with the color picker and the color updates to white. The icon for the picker shows the gradient color wheel, but the color is set to white. White is considered the "default" for colors, so the icon displays the color wheel for white. Does that describe what you are seeing? Or is there a bug where the color is not set to white?
Here is an example - grey flooring (not where I originally saw this FYI was a more colorful object) - I put it in stamp layer window - set color to white - it does nothing. I expect it be white. Move to other colors and it does shift to those. White seems to be a non blended color with original image. I wanted to change its color but could not when it came to white.
64315
Moon Wizard
June 4th, 2025, 16:56
Carl provided some adjustments to the color picker in v4.7.2 release today.
Regards,
JPG
Lynnx333
June 4th, 2025, 19:01
Thank you, color picking seems to work now as expected. :)
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