lokiare
April 22nd, 2025, 18:12
Please remember not to update right before a game starts.
In order for some of the updates in data modules/books to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
The following products have been updated:
Savage Worlds Adventure Deck (Savage Worlds)
[Fixed] Correction to script path
[Fixed] Betrayed properly resets Bennies
[Fixed] Duration on Inspiration properly set
Compatibility update
[U]Interface Zero 3.0 Players Guide to 2095 (Savage Worlds)
Compatibility update
[U]Science Fiction Companion (SWADE) (Savage Worlds)
Compatibility update
[U]Savage Worlds Deluxe Ruleset (Old Edition) (Savage Worlds)
Compatibility update
[U]Pathfinder for Savage Worlds Core Rules (Pathfinder for Savage Worlds)
Compatibility update
[U]Deadlands: The Weird West (Core Rules Book) (Savage Worlds)
[Added] Pre-defined sub-attacks for Weapons
[Added] Effects and pre-defined sub-attacks for Powers
Shotguns have +2 shots bonus and fumble is 2
[Updated] Simplified ranged effect notations
[Updated] Compatibility update
[U]Savage Worlds Adventure Edition (Savage Worlds)
[Added] Pre-defined sub-attacks for Weapons
[Added] Effects and pre-defined sub-attacks for Powers
[Added] Type defines for NPCs
Shotguns have +2 shots bonus and fumble is 2
[Updated] Simplified ranged effect notations
[U]Rifts (R): The Tomorrow Legion Player's Guide (Savage Worlds)
Frames updated to make use of new Effects system in SWADE. Fiery Aura Power added for Bursters. Lots of other changes
[U]Savage Rifts(R) for Savage Worlds Mega Power List (Savage Worlds)
Make use of the new Effects update to SWADE on FG VTT
[U]Interface Zero 2.0 (Savage Worlds)
Compatibility update
[U]Deadlands: the Weird West Companion (Savage Worlds)
[Fixed] Damage for "The Devil's Six Gun"
[Fixed] Damage for "The Devil's Six Gun"
Goodman Games Ruleset Base for DCC and MCC (Dungeon Crawl Classics)
[Fixed] Missing labels for artifacts on Item record.
[Fixed] Misaligned labels for dice clauses in heal action editor.
[Fixed] Damage actions with ability score damage type do not adjust for half damage on save.
Effect 'cover' recognized as alternative to 'behind cover' for attack roll modifiers.
[Updated] SP text 'true sight' recognized as alternative to 'truesight' for auto-generated NPC vision effects.
[Updated] Vision effect format for auto-generated effects changed to '[range] [type]' from '[type] [range]'.
[Updated] Slash command '/funnel' opens a dialog window to select the roll method for ability scores.
[Added] SP text 'golem traits' generates an immunity effect when the NPC is added to combat tracker.
[Added] SP text 'slime traits' generates an immunity effect when the NPC is added to combat tracker.
[Added] Morale check button added to CT menu. The delete button displays in the CT entry for each foe that fails the check.
[Added] Ability score damage with permanent or temporary subtype (for example, 'temporary stamina') applies directly to the char sheet or NPC record (permanent only) instead of generating a CT effect.
[Removed] Ability score roll method from options menu (replaced with dialog window).
[U]Dungeons & Dragons Dungeon Master's Guide (D&D fifth edition)
Latest published errata
[U]Dungeons & Dragons Player's Handbook (D&D fifth edition)
For recently released errata
[U]D&D Curse of Strahd (D&D fifth edition)
[Fixed] A number of broken image links in magic items
Pathfinder RPG - Pathfinder Module: No Response from Deepmar (Pathfinder RPG and D&D 3.5/ OGL)
[Updated] To new campaign format
[Added] More actions to NPCs for feats and abilities
In order for some of the updates in data modules/books to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
The following products have been updated:
Savage Worlds Adventure Deck (Savage Worlds)
[Fixed] Correction to script path
[Fixed] Betrayed properly resets Bennies
[Fixed] Duration on Inspiration properly set
Compatibility update
[U]Interface Zero 3.0 Players Guide to 2095 (Savage Worlds)
Compatibility update
[U]Science Fiction Companion (SWADE) (Savage Worlds)
Compatibility update
[U]Savage Worlds Deluxe Ruleset (Old Edition) (Savage Worlds)
Compatibility update
[U]Pathfinder for Savage Worlds Core Rules (Pathfinder for Savage Worlds)
Compatibility update
[U]Deadlands: The Weird West (Core Rules Book) (Savage Worlds)
[Added] Pre-defined sub-attacks for Weapons
[Added] Effects and pre-defined sub-attacks for Powers
Shotguns have +2 shots bonus and fumble is 2
[Updated] Simplified ranged effect notations
[Updated] Compatibility update
[U]Savage Worlds Adventure Edition (Savage Worlds)
[Added] Pre-defined sub-attacks for Weapons
[Added] Effects and pre-defined sub-attacks for Powers
[Added] Type defines for NPCs
Shotguns have +2 shots bonus and fumble is 2
[Updated] Simplified ranged effect notations
[U]Rifts (R): The Tomorrow Legion Player's Guide (Savage Worlds)
Frames updated to make use of new Effects system in SWADE. Fiery Aura Power added for Bursters. Lots of other changes
[U]Savage Rifts(R) for Savage Worlds Mega Power List (Savage Worlds)
Make use of the new Effects update to SWADE on FG VTT
[U]Interface Zero 2.0 (Savage Worlds)
Compatibility update
[U]Deadlands: the Weird West Companion (Savage Worlds)
[Fixed] Damage for "The Devil's Six Gun"
[Fixed] Damage for "The Devil's Six Gun"
Goodman Games Ruleset Base for DCC and MCC (Dungeon Crawl Classics)
[Fixed] Missing labels for artifacts on Item record.
[Fixed] Misaligned labels for dice clauses in heal action editor.
[Fixed] Damage actions with ability score damage type do not adjust for half damage on save.
Effect 'cover' recognized as alternative to 'behind cover' for attack roll modifiers.
[Updated] SP text 'true sight' recognized as alternative to 'truesight' for auto-generated NPC vision effects.
[Updated] Vision effect format for auto-generated effects changed to '[range] [type]' from '[type] [range]'.
[Updated] Slash command '/funnel' opens a dialog window to select the roll method for ability scores.
[Added] SP text 'golem traits' generates an immunity effect when the NPC is added to combat tracker.
[Added] SP text 'slime traits' generates an immunity effect when the NPC is added to combat tracker.
[Added] Morale check button added to CT menu. The delete button displays in the CT entry for each foe that fails the check.
[Added] Ability score damage with permanent or temporary subtype (for example, 'temporary stamina') applies directly to the char sheet or NPC record (permanent only) instead of generating a CT effect.
[Removed] Ability score roll method from options menu (replaced with dialog window).
[U]Dungeons & Dragons Dungeon Master's Guide (D&D fifth edition)
Latest published errata
[U]Dungeons & Dragons Player's Handbook (D&D fifth edition)
For recently released errata
[U]D&D Curse of Strahd (D&D fifth edition)
[Fixed] A number of broken image links in magic items
Pathfinder RPG - Pathfinder Module: No Response from Deepmar (Pathfinder RPG and D&D 3.5/ OGL)
[Updated] To new campaign format
[Added] More actions to NPCs for feats and abilities