OBG70
April 13th, 2025, 19:19
So I have a map of an area. I will describe it as a spiral path leading down. As you move along you can see the entire map. No line of sight issues, no terrain blocking sight etc. This is all by design.
What I would like to do is prevent the players from moving their tokens off the path. I thought of using the LoS window tool and then just locking the window. What I get is a mouse over yellow overlay effect that I can't get rid of. I tried logging in as a player to see, I used the "Player vision preview" button, to test it and it all shows the yellow window overlay to the players.
Is there a better idea? Or something I am doing wrong that will prevent the players from seeing the window overlay?
TLDR: I want players to see past a physical barrier without the yellow window "zone" from popping up on mouse-over.
What I would like to do is prevent the players from moving their tokens off the path. I thought of using the LoS window tool and then just locking the window. What I get is a mouse over yellow overlay effect that I can't get rid of. I tried logging in as a player to see, I used the "Player vision preview" button, to test it and it all shows the yellow window overlay to the players.
Is there a better idea? Or something I am doing wrong that will prevent the players from seeing the window overlay?
TLDR: I want players to see past a physical barrier without the yellow window "zone" from popping up on mouse-over.