MrDDT
March 25th, 2025, 22:17
When rolling a skill check that is not the default stat for a skill, it's not detecting effects that change the stat.
Example of this.
CT creature has +2 to STR "Growth Potion; STR: 2"
Creature has 10 STR; checking for Athletics check, it would be a +0 mod by default, + 1 with the effect from the CT of STR: 2. Giving the roll a total of +1 to the roll. (Non PRF).
If you do a Arcana check that normally uses INT; but you want to do a STR Arcana check, it is giving the roll a +0, not checking the bonus from the effect in the CT. (Non PRF).
Tested with no EXTs loaded.
Example of this.
CT creature has +2 to STR "Growth Potion; STR: 2"
Creature has 10 STR; checking for Athletics check, it would be a +0 mod by default, + 1 with the effect from the CT of STR: 2. Giving the roll a total of +1 to the roll. (Non PRF).
If you do a Arcana check that normally uses INT; but you want to do a STR Arcana check, it is giving the roll a +0, not checking the bonus from the effect in the CT. (Non PRF).
Tested with no EXTs loaded.