Doswelk
June 7th, 2008, 09:41
Yesterday at 19:45 UK time (should have been 19:00) a long line of slightly wet people were finally allowed into the London Dungeons to celebrate the UK launch of D&D.
The wait although it was in the rain did not seem to dampen spirits, and complete strangers were striking up conversations. (Not having managed to ever get to a Con yet, I suspect this is quite normal).
Once we were allowed in we all got a free T-shirt and then directed along to the food and drink.
Then we headed off to the tables.
A short speech by (forgot his name), head of D&D UK chap and then some words from Rob Heinsoo 4E Lead Designer. A toast to 4E D&D and the games began.
I will not go too much into the adventure (as it is the same one for today's World Wide D&D Game Day), but on our table we survived (other tables were not so lucky).
As to how the game played itself it did seem much faster, I ended up playing a Eladrin Wizard (a class I've never bothered with before), gone are the days of casting Magic Missile (or sleep) and that's it for the mage...
I've seen a lot of debate about whether this new game is D&D or a paper version of a MMORPG, it did feel different but it was smoother flowing than 3rd. The simplistic nature of the adventure (by necessity made it feel more like a skirmish game).
Overall I had a fun evening and I am glad I went, I think a lot of people will like the new edition, me I'll probably stick to a certain other system, but that said D&D may find a niche for some face to face sessions.
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Once again the above post is just my own inane ramblings and in no way represents the views of Digital Adventures....
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The wait although it was in the rain did not seem to dampen spirits, and complete strangers were striking up conversations. (Not having managed to ever get to a Con yet, I suspect this is quite normal).
Once we were allowed in we all got a free T-shirt and then directed along to the food and drink.
Then we headed off to the tables.
A short speech by (forgot his name), head of D&D UK chap and then some words from Rob Heinsoo 4E Lead Designer. A toast to 4E D&D and the games began.
I will not go too much into the adventure (as it is the same one for today's World Wide D&D Game Day), but on our table we survived (other tables were not so lucky).
As to how the game played itself it did seem much faster, I ended up playing a Eladrin Wizard (a class I've never bothered with before), gone are the days of casting Magic Missile (or sleep) and that's it for the mage...
I've seen a lot of debate about whether this new game is D&D or a paper version of a MMORPG, it did feel different but it was smoother flowing than 3rd. The simplistic nature of the adventure (by necessity made it feel more like a skirmish game).
Overall I had a fun evening and I am glad I went, I think a lot of people will like the new edition, me I'll probably stick to a certain other system, but that said D&D may find a niche for some face to face sessions.
================================================== =======
Once again the above post is just my own inane ramblings and in no way represents the views of Digital Adventures....
================================================== =======