Slightnoob
March 5th, 2025, 03:26
Hey,
To preface, we are using the D&D 3.5E ruleset, and my machine as the DM is running in Windows 11, with Canadian English as the default.
Just started our game today, and when players tried to access their spell descriptions through their Character Sheet Actions tab, via clicking on the little blue dragon icon as per usual, it brought up the mechanical effects of the spell, no box for the paragraph description, and threw up an error in the console. When I tried to do the same with their sheets, the same thing occurred. Apparently there were also errors with spells not registering as cast in the chat log, but I am not concerned with that at the moment.
So far in checking the issue I have:
Restarted Fantasy Grounds
Disabled extensions
Tried another campaign in the same ruleset
Disabled custom modules and loaded spells from the default 3.5e modules into a character sheet
We've also tried to access the descriptions with the character sheets both locked and unlocked, and found that makes no difference either.
The attached logs are from midway through us testing various fixes. I tried about half of this after compiling the logs.
Thank you in advance.
To preface, we are using the D&D 3.5E ruleset, and my machine as the DM is running in Windows 11, with Canadian English as the default.
Just started our game today, and when players tried to access their spell descriptions through their Character Sheet Actions tab, via clicking on the little blue dragon icon as per usual, it brought up the mechanical effects of the spell, no box for the paragraph description, and threw up an error in the console. When I tried to do the same with their sheets, the same thing occurred. Apparently there were also errors with spells not registering as cast in the chat log, but I am not concerned with that at the moment.
So far in checking the issue I have:
Restarted Fantasy Grounds
Disabled extensions
Tried another campaign in the same ruleset
Disabled custom modules and loaded spells from the default 3.5e modules into a character sheet
We've also tried to access the descriptions with the character sheets both locked and unlocked, and found that makes no difference either.
The attached logs are from midway through us testing various fixes. I tried about half of this after compiling the logs.
Thank you in advance.