lokiare
March 4th, 2025, 17:55
Please remember not to update right before a game starts.
In order for some of the updates in data modules/books to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
The following products have been updated:
Pathfinder for Savage Worlds Core Rules (Pathfinder for Savage Worlds)
Replaced out of date campaign folder (webp images rather than jpg/png)
[Updated] Fixed minor mistakes
[Updated] Sweep and Confusion to latest version in PDF
[U]Savage Worlds Base (Savage Worlds)
[Added] Dropping Skill on a player character will import effects from existing abilities.
Character sheet's mundane item inventory list show modification similar to armor and weapons.
[Fixed] Custom action card back now displays in hover popup.
[U]Savage Worlds Adventure Edition (Savage Worlds)
Confusion Power rules update.
[Updated] New Confusion Power Effects added.
[U]Goodman Games Ruleset Base for DCC and MCC (Dungeon Crawl Classics)
[Fixed] Unable to add new casting table rows.
[Fixed] Glowburn label in details window for ability scores.
[Added] Full compatibility between DCC and MCC rulesets.
[Added] Character type icon (DCC or MCC) at top of character sheet. Clicking the icon toggles between DCC and MCC character sheets.
[Added] Add Zero button to character list window with options for character type and roll method. Requires both core rules modules for full functionality.
[Added] Importer tools for mutations and wetware programs.
[Added] Roll methods 'The Tatterdemalion's Gongfarmers' and 'The Tatterdemalion's Heroes' for generating ability scores, with a description in dialog box.
[Added] Version fields (DCC or MCC) for NPC and Occupation records.
[Added] Option to auto-roll deed/artifact bonus die (green die icon) with attack rolls. Default setting is 'Off'.
The roll ability scores button on Main tab of character sheet opens a dialog box to select a roll method.
[Updated] Character creation (level 0) automatically adds an Archaic Alignment for all MCC characters and the Genotype language for manimals and plantients.
[Updated] Advancement to level 1 automatically adds one additional language for manimals, mutants, plantients, and pure strain humans and the patron bond wetware program for shamans.
[Updated] PC minisheet condensed into a single tab (intended for use with funnels).
[Updated] Weapon list uses buttons for attack and damage rolls. Hover over button for roll description.
[Updated] Two-weapon fighting mode directly changes the attack die in the weapon list for melee weapons with 'Primary' or 'Offhand' handling.
[Updated] The power list displays the mercurial magic effect name only for display mode 'Mercurial' and hides this field for non-spell powers (based on group name). The full mercurial magic description is still visible in the spell record.
[Updated] Power records merge the General (string) and Description (formatted text) fields into a single General (formatted text) field.
[Updated] Improved spacing of summary fields at top of Notes tab.
[U]2E Ruleset (2E Compatible)
[Removed] Ruleset specific initiative indicator system (now part of CoreRPG)
Dungeons & Dragons Monster Manual (D&D fifth edition)
[Fixed] Incorrect Lich Image
[Fixed] Typo in Water Weird
Rolemaster Classic (Rolemaster Classic)
[Fixed] Development Points for Stats that are 25-38 only getting 3 DPs instead of 4
Mutant Crawl Classics Role Playing Game (Mutant Crawl Classics)
[Added] Ammunition items for arrow, blowgun dart, and slingstone.
Version data for NPC and occupation records for compatibility with merged core ruleset.
[Updated] Ruleset structure changed to use DCC/MCC core ruleset.
[U]Dungeon Crawl Classics Ruleset (Dungeon Crawl Classics)
[Fixed] Script error for missing ruleset file.
Ruleset structure changed to use DCC/MCC core ruleset.
[U]D&D Classics: World of Greyhawk Fantasy Game Setting (1E) (D&D Classics - AD&D 1E/2E)
[Added] Darlene Map remastered by Zach Henderson.
Rifts (R): The Tomorrow Legion Player's Guide (Savage Worlds)
[Fixed] Commented out a file in the Savage Rifts extension
Cyberware now uses feature added to SWADE ruleset.
[U]Holler: An Appalachian Apocalypse (Savage Worlds)
[Added] Holler Action Deck
[Added] Holler Action Deck
The Idolator Hybrid Class (Pathfinder RPG and D&D 3.5/ OGL)
To new campaign format
[U]Secrets of the Ancients (Traveller 2E (Mongoose))
As per FGU guidelines, updated Category to "Adventure"
[U]Mysteries of the Ancients (Traveller 2E (Mongoose))
As per FGU guidelines, updated Category to "Adventure"
[U]Deepnight Revelation 6: Expeditions (Traveller 2E (Mongoose))
As per FGU guidelines, updated Category to "Adventure"
[U]Deepnight Revelation 5: Voidshore (Traveller 2E (Mongoose))
As per FGU guidelines, updated Category to "Adventure"
[U]Deepnight Revelation 4: The Far Side of Nowhere (Traveller 2E (Mongoose))
As per FGU guidelines, updated Category to "Adventure"
[U]Deepnight Revelation 3: The Crossing (Traveller 2E (Mongoose))
As per FGU guidelines, updated Category to "Adventure"
[U]Deepnight Revelation 2: The Near Side of Yonder (Traveller 2E (Mongoose))
As per FGU guidelines, updated Category to "Adventure"
[U]The Genius Guide to the Death Knight (Pathfinder RPG and D&D 3.5/ OGL)
To new campaign format
[Added] Title images
[U]Starfinder 2 RPG - Starfinder Playtest Society Scenario #3: Wheel of Monsters (Starfinder 2.0)
[Fixed] Resistances and immunities stat block (Comet Wasp Swarm).
G.I. JOE Roleplaying Game Operation Spring Cleaning (G.I. Joe RPG)
[Fixed] Powers missing from NPCs without gear.
[Fixed] Movement rate missing from NPCs that use Aerial movement instead of Flight movement.
[Fixed] NPC alternative attack options contained a few errors and omissions.
[Fixed] A typo (line break in the middle of sentence) in the story text.
Pathfinder 2 RPG Ruleset (Pathfinder 2.0)
Minor change to shield repair messaging
[Fixed] Missing no remaining ammunition message
[Added] Create Parcel from the NPC items, matching the item names with opened modules - right-click in the NPC item field -> Build Parcel
[Fixed] PC sheet effect substitution of the format "[XXX]+Y bonus" wouldn't work correctly without a comma before the bonus.
[U]Starfinder 2 RPG - Starfinder Second Edition Playtest Rulebook (Starfinder 2.0)
[Fixed] Feat name Keep them in your sights
Starfinder 2 RPG - Starfinder Playtest Society Scenario #1: Shards of the Glass Planet (Starfinder 2.0)
[FIXED] Hazard that was set to NPC (Wasp Swarm)
Savage Worlds: 50 Fathoms (Savage Worlds)
[Updated] unlocked 50 Fathoms GM module
In order for some of the updates in data modules/books to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
The following products have been updated:
Pathfinder for Savage Worlds Core Rules (Pathfinder for Savage Worlds)
Replaced out of date campaign folder (webp images rather than jpg/png)
[Updated] Fixed minor mistakes
[Updated] Sweep and Confusion to latest version in PDF
[U]Savage Worlds Base (Savage Worlds)
[Added] Dropping Skill on a player character will import effects from existing abilities.
Character sheet's mundane item inventory list show modification similar to armor and weapons.
[Fixed] Custom action card back now displays in hover popup.
[U]Savage Worlds Adventure Edition (Savage Worlds)
Confusion Power rules update.
[Updated] New Confusion Power Effects added.
[U]Goodman Games Ruleset Base for DCC and MCC (Dungeon Crawl Classics)
[Fixed] Unable to add new casting table rows.
[Fixed] Glowburn label in details window for ability scores.
[Added] Full compatibility between DCC and MCC rulesets.
[Added] Character type icon (DCC or MCC) at top of character sheet. Clicking the icon toggles between DCC and MCC character sheets.
[Added] Add Zero button to character list window with options for character type and roll method. Requires both core rules modules for full functionality.
[Added] Importer tools for mutations and wetware programs.
[Added] Roll methods 'The Tatterdemalion's Gongfarmers' and 'The Tatterdemalion's Heroes' for generating ability scores, with a description in dialog box.
[Added] Version fields (DCC or MCC) for NPC and Occupation records.
[Added] Option to auto-roll deed/artifact bonus die (green die icon) with attack rolls. Default setting is 'Off'.
The roll ability scores button on Main tab of character sheet opens a dialog box to select a roll method.
[Updated] Character creation (level 0) automatically adds an Archaic Alignment for all MCC characters and the Genotype language for manimals and plantients.
[Updated] Advancement to level 1 automatically adds one additional language for manimals, mutants, plantients, and pure strain humans and the patron bond wetware program for shamans.
[Updated] PC minisheet condensed into a single tab (intended for use with funnels).
[Updated] Weapon list uses buttons for attack and damage rolls. Hover over button for roll description.
[Updated] Two-weapon fighting mode directly changes the attack die in the weapon list for melee weapons with 'Primary' or 'Offhand' handling.
[Updated] The power list displays the mercurial magic effect name only for display mode 'Mercurial' and hides this field for non-spell powers (based on group name). The full mercurial magic description is still visible in the spell record.
[Updated] Power records merge the General (string) and Description (formatted text) fields into a single General (formatted text) field.
[Updated] Improved spacing of summary fields at top of Notes tab.
[U]2E Ruleset (2E Compatible)
[Removed] Ruleset specific initiative indicator system (now part of CoreRPG)
Dungeons & Dragons Monster Manual (D&D fifth edition)
[Fixed] Incorrect Lich Image
[Fixed] Typo in Water Weird
Rolemaster Classic (Rolemaster Classic)
[Fixed] Development Points for Stats that are 25-38 only getting 3 DPs instead of 4
Mutant Crawl Classics Role Playing Game (Mutant Crawl Classics)
[Added] Ammunition items for arrow, blowgun dart, and slingstone.
Version data for NPC and occupation records for compatibility with merged core ruleset.
[Updated] Ruleset structure changed to use DCC/MCC core ruleset.
[U]Dungeon Crawl Classics Ruleset (Dungeon Crawl Classics)
[Fixed] Script error for missing ruleset file.
Ruleset structure changed to use DCC/MCC core ruleset.
[U]D&D Classics: World of Greyhawk Fantasy Game Setting (1E) (D&D Classics - AD&D 1E/2E)
[Added] Darlene Map remastered by Zach Henderson.
Rifts (R): The Tomorrow Legion Player's Guide (Savage Worlds)
[Fixed] Commented out a file in the Savage Rifts extension
Cyberware now uses feature added to SWADE ruleset.
[U]Holler: An Appalachian Apocalypse (Savage Worlds)
[Added] Holler Action Deck
[Added] Holler Action Deck
The Idolator Hybrid Class (Pathfinder RPG and D&D 3.5/ OGL)
To new campaign format
[U]Secrets of the Ancients (Traveller 2E (Mongoose))
As per FGU guidelines, updated Category to "Adventure"
[U]Mysteries of the Ancients (Traveller 2E (Mongoose))
As per FGU guidelines, updated Category to "Adventure"
[U]Deepnight Revelation 6: Expeditions (Traveller 2E (Mongoose))
As per FGU guidelines, updated Category to "Adventure"
[U]Deepnight Revelation 5: Voidshore (Traveller 2E (Mongoose))
As per FGU guidelines, updated Category to "Adventure"
[U]Deepnight Revelation 4: The Far Side of Nowhere (Traveller 2E (Mongoose))
As per FGU guidelines, updated Category to "Adventure"
[U]Deepnight Revelation 3: The Crossing (Traveller 2E (Mongoose))
As per FGU guidelines, updated Category to "Adventure"
[U]Deepnight Revelation 2: The Near Side of Yonder (Traveller 2E (Mongoose))
As per FGU guidelines, updated Category to "Adventure"
[U]The Genius Guide to the Death Knight (Pathfinder RPG and D&D 3.5/ OGL)
To new campaign format
[Added] Title images
[U]Starfinder 2 RPG - Starfinder Playtest Society Scenario #3: Wheel of Monsters (Starfinder 2.0)
[Fixed] Resistances and immunities stat block (Comet Wasp Swarm).
G.I. JOE Roleplaying Game Operation Spring Cleaning (G.I. Joe RPG)
[Fixed] Powers missing from NPCs without gear.
[Fixed] Movement rate missing from NPCs that use Aerial movement instead of Flight movement.
[Fixed] NPC alternative attack options contained a few errors and omissions.
[Fixed] A typo (line break in the middle of sentence) in the story text.
Pathfinder 2 RPG Ruleset (Pathfinder 2.0)
Minor change to shield repair messaging
[Fixed] Missing no remaining ammunition message
[Added] Create Parcel from the NPC items, matching the item names with opened modules - right-click in the NPC item field -> Build Parcel
[Fixed] PC sheet effect substitution of the format "[XXX]+Y bonus" wouldn't work correctly without a comma before the bonus.
[U]Starfinder 2 RPG - Starfinder Second Edition Playtest Rulebook (Starfinder 2.0)
[Fixed] Feat name Keep them in your sights
Starfinder 2 RPG - Starfinder Playtest Society Scenario #1: Shards of the Glass Planet (Starfinder 2.0)
[FIXED] Hazard that was set to NPC (Wasp Swarm)
Savage Worlds: 50 Fathoms (Savage Worlds)
[Updated] unlocked 50 Fathoms GM module