View Full Version : WOD5E - Script Execution Errors
kkmelon
February 24th, 2025, 17:20
Hello, first time posting here so I apologize for any mistakes.
I have been running a World of Darkness 5th Edition game in Fantasy Grounds Unity for several months, but I have been experiencing errors when using certain important features. I am running the game without any extensions, including themes. I am fully up to date and have made no adjustments to scripts or files directly.
The first issue is an error when players hit the P (Power) button on their character sheets to add a new power associated with their discipline. This affects me as ST as well. The error is: Script execution error: [string "WOD5E:scripts/manager_char.lua"]:631: attempt to index local 'sType' (a nil value)
While I have been able to work around the above issue by dragging powers directly to the sheet instead of using that button, the latest issue is more difficult to circumvent. When attempting to clear vampires' blood resonance, I receive the following: Script execution error: [string "C:..p_vampire_bloodres:bloodres"]:7: attempt to call field 'onMenuSelection' (a nil value)
Is anyone else experiencing these kinds of issues? Is there any way to fix this? Any assistance or advice is greatly appreciated!
superteddy57
February 24th, 2025, 17:24
I've tested this, but not receiving those errors. Is the content something you've created or from modules bought in the store?
kkmelon
February 24th, 2025, 17:42
I've tested this, but not receiving those errors. Is the content something you've created or from modules bought in the store?
The content is from modules bought in the store. Specifically, I just have the core VTM book.
LordEntrails
February 24th, 2025, 18:07
I suggest Compiling Logs and attaching here after you are in a session where the errors occur (or if you have not launched FG since this error occurred). How to Compile Logs - Fantasy Grounds Customer Portal - Fantasy Grounds (https://fantasygroundsunity.atlassian.net/wiki/spaces/FGCP/pages/1242136781/How+to+Compile+Logs)
superteddy57
February 24th, 2025, 20:24
Yes, that would be helpful to look at the logs. I'm still not having those errors pop up when replicating your steps.
kkmelon
February 24th, 2025, 22:56
I suggest Compiling Logs and attaching here after you are in a session where the errors occur (or if you have not launched FG since this error occurred). How to Compile Logs - Fantasy Grounds Customer Portal - Fantasy Grounds (https://fantasygroundsunity.atlassian.net/wiki/spaces/FGCP/pages/1242136781/How+to+Compile+Logs)
Sorry for the delay. I was able to get into the game, encounter the error by attempting to update powers directly and subsequently compiled the logs from the session. I have pasted the results below.
[2/24/2025 5:47:51 PM] FGU: v4.6.6 ULTIMATE (2025-02-20)
[2/24/2025 5:47:51 PM] OS: Windows 10 (10.0.19045) 64bit
[2/24/2025 5:47:51 PM] GRAPHICS: NVIDIA GeForce GTX 1660 SUPER : 5966
[2/24/2025 5:47:51 PM] UI SCALE: 1
[2/24/2025 5:47:51 PM] USER: kkmelon
[2/24/2025 5:47:51 PM] Launcher scene starting.
[2/24/2025 5:48:04 PM] Starting cloud server mode. [kkmelon]
[2/24/2025 5:48:05 PM] Game server started. [64.225.48.148:51136]
[2/24/2025 5:48:06 PM] Launcher scene exiting.
[2/24/2025 5:48:06 PM] Tabletop scene starting.
[2/24/2025 5:48:06 PM] CAMPAIGN: NYC by Night
[2/24/2025 5:48:06 PM] RULESET: WOD5E
[2/24/2025 5:48:06 PM] NETWORK STATUS: [Server] [Connected]
[Server Type - CLOUD - PUBLIC]
[2/24/2025 5:48:06 PM] Match successfully created on lobby.
[2/24/2025 5:48:19 PM] MEASURE: RULESETS LOAD - 13.2143894 - WOD5E
[2/24/2025 5:48:19 PM] MEASURE: EXTENSIONS LOAD - 0.0009926 - 0
[2/24/2025 5:48:20 PM] MEASURE: MODULE LIST BUILD - 0.7425116 - 24
[2/24/2025 5:48:20 PM] MEASURE: REFRESH IMAGE ASSETS - 0.031744
[2/24/2025 5:48:20 PM] MEASURE: REFRESH PORTRAIT ASSETS - 0.0585933
[2/24/2025 5:48:20 PM] MEASURE: REFRESH TOKEN ASSETS - 0.035712
[2/24/2025 5:48:20 PM] MEASURE: ASSET LIST BUILD - 0.1280301
[2/24/2025 5:48:21 PM] MEASURE: LOAD - PART 1 - 15.1096701
[2/24/2025 5:48:22 PM] MEASURE: MODULE LOAD - 0.3427866 - Vampire the Masquerade
[2/24/2025 5:48:23 PM] Fantasy Grounds - v4.6.6 ULTIMATE (2025-02-20)
[2/24/2025 5:48:23 PM] RULESET: World of Darkness 5th Edition ruleset (2024-02-12) for Fantasy Grounds
Copyright 2024 Smiteworks USA, LLC
(c) 2022 Paradox Interactive(r) AB.
Visit the World of Darkness online at www.worldofdarkness.com
[2/24/2025 5:48:23 PM] RULESET: Core RPG ruleset (2025-02-18) for Fantasy Grounds
Copyright 2025 Smiteworks USA, LLC
[2/24/2025 5:48:23 PM] MEASURE: LOAD - PART 2 - 2.431331
[2/24/2025 5:48:44 PM] [WARNING] Frame tabs contains out-of-range values in BottomLeft.
[2/24/2025 5:48:48 PM] [ERROR] Script execution error: [string "WOD5E:scripts/manager_char.lua"]:631: attempt to index local 'sType' (a nil value)
Nylanfs
February 25th, 2025, 12:41
[2/24/2025 5:48:23 PM] RULESET: World of Darkness 5th Edition ruleset (2024-02-12) for Fantasy Grounds
Copyright 2024 Smiteworks USA, LLC
(c) 2022 Paradox Interactive(r) AB.
Visit the World of Darkness online at www.worldofdarkness.com
I would think that the WoD ruleset had been updated at least once in the last year. Is the base ruleset locked in the vault or could they have an unpacked older version overriding the updated version?
Trenloe
February 25th, 2025, 15:37
I would think that the WoD ruleset had been updated at least once in the last year. Is the base ruleset locked in the vault or could they have an unpacked older version overriding the updated version?
Good spot. However, the ruleset has been updated, but the date in the chat announcement hasn't been.
superteddy57
February 25th, 2025, 16:05
I pushed a hotfix to catch empty data better and not produce errors. Blood resonance was also fixed to ensure you could remove it and add another.
kkmelon
February 25th, 2025, 23:39
I pushed a hotfix to catch empty data better and not produce errors. Blood resonance was also fixed to ensure you could remove it and add another.
Thank you very much! This seems to have fixed my problems! Much appreciated!
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