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bayne7400
February 13th, 2025, 14:39
See this wiki page to answer 95% of your questions: https://fantasygroundsunity.atlassian.net/wiki/spaces/FGCP/pages/996642031/5E+Effects+for+Advanced+Automation

Some effects are not applicable as there is no mechanic or rule. So if you see an effect on the wiki linked above that you believe should be in game give me the page number from the book and a brief description and I will add it.

I also left a few things in there I did not have to. I was really torn on this but I decided to not document them and when people ask the inevitable question "Can I..?" I can tell them how. I will give you one example (holding shift while rolling damage will roll an extra die (critical)). It cant be triggered any other way but I thought that somebody out there might want to use that.

Extra(s) and Variations:

ADVSPELLCAST grants ADV to casting all spells
DISSPELLCAST grants DIS to casting all spells
mithril is added as a damage type

Conditions:
Blinded grants DIS to defender actions and ADV to attacks against

Other:
MIRROR IMAGE # insert a number for the # and when a spell targets the defender the effect automatically adjusts

YggBjorn
March 22nd, 2025, 12:01
Is there a possibility of adding the Darkvision 60 effect to the appropriate dark adapted NPCs? It would save time of having to add Token Vision to each NPC after they are placed on the map.

bayne7400
March 22nd, 2025, 13:54
That is a content issue and yes Spoofer could add that

YggBjorn
March 22nd, 2025, 14:04
Ah, I will pose the question in the content thread then.

YggBjorn
March 22nd, 2025, 14:08
Where would I add the effect on a homebrew creature? Powers tab?

bayne7400
March 22nd, 2025, 16:30
Scroll to the bottom of the main tab