lokiare
January 14th, 2025, 18:01
Please remember not to update right before a game starts.
In order for some of the updates in data modules/books to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
The following products have been updated:
Science Fiction Companion (SWADE) (Savage Worlds)
In options, when setting cyberware implementation to none, no strain formula will be used.
[Updated] Vehicle wounds and shields remain visible even when set to 0.
[Fixed] Infantry Battle Suit Armor missing
[Fixed] Missing name in Husk ability and Luancher spelling mistake
[U]Savage Saturday Cinema: Phantom of the Deep (Savage Worlds)
[Fixed] minor change to base description
Dungeon Crawl Classics Lankhmar Boxed Set Extension (Dungeon Crawl Classics)
Character sheet compatibility updates with DCC ruleset.
[U]Dungeon Crawl Classics Ruleset (Dungeon Crawl Classics)
[Added] Add Zero button to Character Selection window for host and players. Clicking the button generates a 0-level character (similar to the /funnel command).
In order for some of the updates in data modules/books to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
The following products have been updated:
Science Fiction Companion (SWADE) (Savage Worlds)
In options, when setting cyberware implementation to none, no strain formula will be used.
[Updated] Vehicle wounds and shields remain visible even when set to 0.
[Fixed] Infantry Battle Suit Armor missing
[Fixed] Missing name in Husk ability and Luancher spelling mistake
[U]Savage Saturday Cinema: Phantom of the Deep (Savage Worlds)
[Fixed] minor change to base description
Dungeon Crawl Classics Lankhmar Boxed Set Extension (Dungeon Crawl Classics)
Character sheet compatibility updates with DCC ruleset.
[U]Dungeon Crawl Classics Ruleset (Dungeon Crawl Classics)
[Added] Add Zero button to Character Selection window for host and players. Clicking the button generates a 0-level character (similar to the /funnel command).