RedWolfofDeath
January 8th, 2025, 03:12
One of my players wants to play as a Vlaka but blind.
Per the rules for blind Vlaka, "Blind: A blind vlaka has blindsight (hearing) with a range of 60 feet, blindsight (scent) with a range of 30 feet, and the blinded condition. The vlaka is naturally sightless, so the blinded condition can be removed only by effects that grant sight to creatures with no natural vision."
The blinded condition is as follows "You can’t see. You are flat-footed and take a –4 penalty to Strength- and Dexterity-based skill checks and to opposed Perception skill checks. All checks and activities that rely on vision (such as reading and Perception checks based on sight) automatically fail. You can’t observe other creatures, which means (among other things) that you treat all creatures as having total concealment (50% miss chance; see page 253). You must succeed at a DC 10 Acrobatics skill check to move faster than half speed. If you fail this check, you fall prone. Characters who remain blinded for a long time grow accustomed to these drawbacks and can overcome some of them. Creatures that become blinded but that have a precise sense (see page 260) other than vision still automatically fail all checks and activities relying on vision, but they suffer none of the other effects."
From that reading, the Vlaka should be flat-footed at all times. What my player is debating is that it would be flat-footed when his blindsight is not allowed aka in space or does he remain flat-footed per the blind condition and his blindsight is used more to find enemies when vision is not possible. Or is he able to not be caught flat-footed at close range, but screwed at longer ranges?
Per the rules for blind Vlaka, "Blind: A blind vlaka has blindsight (hearing) with a range of 60 feet, blindsight (scent) with a range of 30 feet, and the blinded condition. The vlaka is naturally sightless, so the blinded condition can be removed only by effects that grant sight to creatures with no natural vision."
The blinded condition is as follows "You can’t see. You are flat-footed and take a –4 penalty to Strength- and Dexterity-based skill checks and to opposed Perception skill checks. All checks and activities that rely on vision (such as reading and Perception checks based on sight) automatically fail. You can’t observe other creatures, which means (among other things) that you treat all creatures as having total concealment (50% miss chance; see page 253). You must succeed at a DC 10 Acrobatics skill check to move faster than half speed. If you fail this check, you fall prone. Characters who remain blinded for a long time grow accustomed to these drawbacks and can overcome some of them. Creatures that become blinded but that have a precise sense (see page 260) other than vision still automatically fail all checks and activities relying on vision, but they suffer none of the other effects."
From that reading, the Vlaka should be flat-footed at all times. What my player is debating is that it would be flat-footed when his blindsight is not allowed aka in space or does he remain flat-footed per the blind condition and his blindsight is used more to find enemies when vision is not possible. Or is he able to not be caught flat-footed at close range, but screwed at longer ranges?