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View Full Version : Release Updates for January 7th, 2025



lokiare
January 7th, 2025, 18:13
Please remember not to update right before a game starts.

In order for some of the updates in data modules/books to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.

The following products have been updated:

Seven Worlds Setting Guide (Savage Worlds)

Updated Voyager vehicle sheet to include weapons load out inventory and tools to facilitate other ship rolls, eg Heat, Shields, etc.
[Added] Added additional effects for Ship Combat
[Fixed] Fixed Cloud Projectile descriptions
[Updated] Updated missing Coilgun Projectile loadout for certain Vehicles
[Updated] Modified Spacecraft and Capital Ship modifications to add +2 Shooting and to set appropriate Wound Cap


[U]Seven Worlds Setting Guide (SWADE) (Savage Worlds)

Updated Voyager vehicle sheet to include weapons load out inventory and tools to facilitate other ship rolls, eg Heat, Shields, etc.
[Added] Added additional effects for Ship Combat
[Fixed] Fixed short description for New Power Edge.
[Fixed] Fixed statblocks that still had legacy references to Climbing/Throwing
[Fixed] Fixed Cloud Projectile descriptions
[Updated] Updated missing Coilgun Projectile loadout for certain Vehicles
[Updated] Modified Spacecraft and Capital Ship modifications to add +2 Shooting and to set appropriate Wound Cap


[U]Pathfinder RPG - Pathfinder Module: Fangwood Keep (Pathfinder RPG and D&D 3.5/ OGL)

[Added] "Map" to file names on map images
[Fixed] broken Links


Dungeon Crawl Classics Ruleset (Dungeon Crawl Classics)

[Fixed] Spell import button not displaying.
[Fixed] Delete buttons not displaying in edit mode for Skills and Abilities tabs on char sheet.
[Fixed] Size field extends beyond right border on Notes tab of char sheet.
[Fixed] Dragon generator may create powers with blank descriptions.
Increased width of Abilities header on Main tab of char sheet.
[Updated] Roll ability scores button positioned in frame at bottom of Main tab on char sheet.
[Updated] Roll ability scores button opens window to select roll method and confirm roll (cannot undo).
[Updated] Labels added to top of skills list on Skills tab of char sheet.
[Updated] Source of imported spells set to Wizard when corruption field contains text and Cleric otherwise.
[Added] Random spells button on Actions tab of char sheet, which is displayed when spell slots (cleric) or spells known (wizard/elf) exceed number of spells on char sheet. Clicking the button randomly selects new spells and adds mercurial magic effects for wizard spells.
[Removed] Show/hide roll ability scores button from bottom of Main tab on char sheet.


[U]Savage Worlds Base (Savage Worlds)

[Added] Added passenger list to vehicles.
[Added] Added various functions to VehicleManager.
Updated Vehicle window to new UI controls.
[Fixed] Error when locking or unlocking an item record while a custom modification window of that item is open.
[Fixed] Dropping actor on operator widget added actor to other widgets.


[U]Savage Worlds Deluxe Ruleset (Old Edition) (Savage Worlds)

Updated Vehicle window to new UI controls.


[U]Science Fiction Companion (SWADE) (Savage Worlds Adventure Edition)

[Added] Fatigue on vehicles now applies to all Clash rolls, soaking vehicle damage, and restoring shields.
[Added] Added CreatorManagerSFC.
Current wounds and current shields remain editable on vehicles when the record is locked.
[Updated] Updated vehicle record to match changes made to SWADE ruleset.


[U]Pathfinder RPG - Pathfinder Module: City of Golden Death (Pathfinder RPG and D&D 3.5/ OGL)

[Fixed] Fixed file mix up and uploaded the correct files to dropbox.
[Fixed] Map Resolution
[Added] "Map" to file names for maps
[Fixed] misc links to NPCs within encounters


Dungeons & Dragons Player's Handbook (D&D fifth edition)

[Fixed] Cleric class not showing correct saving throw data


Rifts (R): The Tomorrow Legion Player's Guide (Savage Worlds)

updated Wild Card icons to work better (hopefully) with different themes


[U]Pathfinder 2 RPG - Pathfinder Society Quest #6: Archaeology in Aspenthar (Pathfinder 2.0)

[Fixed] Map name - From Flip-Mat Asylum to Player Map, also redid image in book.

Moon Wizard
January 7th, 2025, 22:49
CoreRPG (and layered rulesets)

[FIXED] Dragging and dropping assets onto record header token/picture fields not working.


D&D 5E (Ruleset)

[FIXED] Class spell list window titles were missing.


D&D 4E (Ruleset)

[FIXED] Item record windows displaying warning.
[FIXED] Updated old catalog list display classes to remove deprecation warnings.

lokiare
January 9th, 2025, 19:15
1-9-2025 Hotfixes

Savage Worlds Base (Savage Worlds)

[Fixed] Vehicle maneuver type doesn't appear on new vehicles.

Moon Wizard
January 9th, 2025, 21:14
D&D 5E (Ruleset)

[FIXED] Incorrect Dread Ambusher effect added on level up.
[FIXED] Heavy Armor Master DR effect did not include self-targeting when added.
[FIXED] Wholeness of Body heal did not include self-targeting when added.


NOTE: Previously added actions from features will need to be updated directly; but new characters and level up will pick up fixes.

superteddy57
January 10th, 2025, 05:32
Vecna: Eve of Ruin (Dungeons and Dragons 5E)

[Fixed] Broken image links in book.

superteddy57
January 10th, 2025, 06:59
Mutants and Masterminds 3E (Ruleset)

[Added] Powers was not accepting extras and flaw drops. So, I added green add buttons to assist with this process till a drop solution is found. Once clicked it will pop up a dialog box asking which record you would like to add and add it to the record.
[Fixed] Group name for the power was missing.

Moon Wizard
January 10th, 2025, 18:46
Call of Cthulhu 7E/6E (Rulesets)

[FIXED] CT graphics cleaned up to display better.

superteddy57
January 11th, 2025, 21:39
Fallout 2d20 (Ruleset)

[Fixed] Damage not showing adjusted damage in final chat output when performing a targeted damage roll