Laerun
January 4th, 2025, 18:39
While using the map tools and Drawing a simple line wall oclluder through the same line to 'close' an occluder, the points are not being created unless I draw a separate line to create the vertices.
Campaign Folder Link:
https://drive.google.com/file/d/1uyN12Kgx-hOgbSpCxFC7LS20qavr60Y7/view?usp=drive_link
The points create are sometimes off and not connected to the original line segment, and sometimes not even selectable.
This was also during a live stream today and totally hosed the demonstration.
https://www.youtube.com/live/EdxcATK8raM?si=HCIH1bA3XQxjx53B&t=2773
Attaching the campaign log and linking the applicable campaign folder. No extensions, FG 4.6.2 5e legacy rule set.
** I also discovered since October, the tile tool behavior has changed in that when you are in tile mode and switching tile assets, it keeps the same, or the last selected tile active and one can accidently drop and copy over or replace your existing and previously used and placed tile assets, which is catastrophic and destructive and risky map tools behavior, especially for newer FG users, this was not happening before 4.6.0.
I have already accidently replaced my base "placed" map layer with a new tile a few times accidently because of this active tile tool option behavior change.
63133
Campaign Folder Link:
https://drive.google.com/file/d/1uyN12Kgx-hOgbSpCxFC7LS20qavr60Y7/view?usp=drive_link
The points create are sometimes off and not connected to the original line segment, and sometimes not even selectable.
This was also during a live stream today and totally hosed the demonstration.
https://www.youtube.com/live/EdxcATK8raM?si=HCIH1bA3XQxjx53B&t=2773
Attaching the campaign log and linking the applicable campaign folder. No extensions, FG 4.6.2 5e legacy rule set.
** I also discovered since October, the tile tool behavior has changed in that when you are in tile mode and switching tile assets, it keeps the same, or the last selected tile active and one can accidently drop and copy over or replace your existing and previously used and placed tile assets, which is catastrophic and destructive and risky map tools behavior, especially for newer FG users, this was not happening before 4.6.0.
I have already accidently replaced my base "placed" map layer with a new tile a few times accidently because of this active tile tool option behavior change.
63133