lokiare
December 31st, 2024, 18:10
Please remember not to update right before a game starts.
In order for some of the updates in data modules/books to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
The following products have been updated:
D&D Classics: Wilderness Survival Guide (1E) (D&D Classics - AD&D 1E/2E)
[Fixed] Spelling and spacing issues fixed throughout entire module.
Pathfinder RPG - Hell's Vengeance Adventure Path (2 of 6) - Wrath of Thrune (Pathfinder RPG and D&D 3.5/ OGL)
[Fixed] Some minor cleanup
[Fixed] File type on one of the images
[Fixed] The name for one of the NPCs
To new campaign format
[U]Science Fiction Companion (SWADE) (Savage Worlds Adventure Edition)
[Fixed] Adding vehicles to CT does not display default Shields & Soak section.
[Fixed] When adding combatants to CT, the visibility icon doesn't appear.
[Fixed] Error message when adding vehicles to CT from older modules.
Replenish shields button now appears only when shields are not at full and the pilot has at least one token.
[Added] A Complication button was added to the Clash section for manual maneuvering rolls and bennying complication maneuvering rolls.
[U]Savage Worlds Base (Savage Worlds)
[Fixed] Equipped armor's weight is not included to carried total weight.
[Fixed] Encumbrance penalty is applied to Pace even if option was disabled
Putting hidden enemies on hold no longer displays a message to players.
[U]Savage Worlds Adventure Edition (Savage Worlds)
[Fixed] Entangle power description fixed default Hardness 8 to 5.
[Fixed] CT effects text fixed. Now uses "Hardness 8" in place of "Toughness 5".
[Added] New additional effect to note use of Entangle power Tough modifier on CT.
Seven Worlds Module 4: Broken Circle (Savage Worlds)
[Fixed] Stun grenade in SWADE NPC stat blocks
Seven Worlds Setting Guide (SWADE) (Savage Worlds)
[Fixed] "New Power" Edge description. New Power should only provide 1 new power.
[Fixed] Fixed corrupted Interlude and Particle Dust tables
Seven Worlds Module 2: Divided We Fall (Savage Worlds)
General cleanup / minor bug fixes
[Updated] Stun Grenades to be compliant with SWADE ruleset
[Fixed] Missing ship modifications
[U]Level Up Adventurer's Guide (5E Compatible)
[Fixed] Some typos in various spells
In order for some of the updates in data modules/books to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
The following products have been updated:
D&D Classics: Wilderness Survival Guide (1E) (D&D Classics - AD&D 1E/2E)
[Fixed] Spelling and spacing issues fixed throughout entire module.
Pathfinder RPG - Hell's Vengeance Adventure Path (2 of 6) - Wrath of Thrune (Pathfinder RPG and D&D 3.5/ OGL)
[Fixed] Some minor cleanup
[Fixed] File type on one of the images
[Fixed] The name for one of the NPCs
To new campaign format
[U]Science Fiction Companion (SWADE) (Savage Worlds Adventure Edition)
[Fixed] Adding vehicles to CT does not display default Shields & Soak section.
[Fixed] When adding combatants to CT, the visibility icon doesn't appear.
[Fixed] Error message when adding vehicles to CT from older modules.
Replenish shields button now appears only when shields are not at full and the pilot has at least one token.
[Added] A Complication button was added to the Clash section for manual maneuvering rolls and bennying complication maneuvering rolls.
[U]Savage Worlds Base (Savage Worlds)
[Fixed] Equipped armor's weight is not included to carried total weight.
[Fixed] Encumbrance penalty is applied to Pace even if option was disabled
Putting hidden enemies on hold no longer displays a message to players.
[U]Savage Worlds Adventure Edition (Savage Worlds)
[Fixed] Entangle power description fixed default Hardness 8 to 5.
[Fixed] CT effects text fixed. Now uses "Hardness 8" in place of "Toughness 5".
[Added] New additional effect to note use of Entangle power Tough modifier on CT.
Seven Worlds Module 4: Broken Circle (Savage Worlds)
[Fixed] Stun grenade in SWADE NPC stat blocks
Seven Worlds Setting Guide (SWADE) (Savage Worlds)
[Fixed] "New Power" Edge description. New Power should only provide 1 new power.
[Fixed] Fixed corrupted Interlude and Particle Dust tables
Seven Worlds Module 2: Divided We Fall (Savage Worlds)
General cleanup / minor bug fixes
[Updated] Stun Grenades to be compliant with SWADE ruleset
[Fixed] Missing ship modifications
[U]Level Up Adventurer's Guide (5E Compatible)
[Fixed] Some typos in various spells