Vaall
December 20th, 2024, 16:30
Hello everyone,
Like many of us, I had problems with version 4.6. on my battlemaps and especially with the LOS.
I waited for the various fixes but the error is still present with version 4.6.2.
(For your information, I create my campaigns that I export as a module afterwards to play them with several tables.)
So my issue is when creating my battlemaps, I create the doors and windows with the "Line" tool and not with the "rectangle" tool which is mainly used in official campaigns (maybe it is an error on my part but I find it more practical).
(Subsequently, I will only indicate doors but this is also the case for windows)
Until version 4.5.10, I never had any problems with my doors made with the "line" tool (see image "Battlemap made with 4.5.10").
Since version 4.6.X, the target to open/close a door is positioned in another place on the map (see image "Battlemap made with 4.5.10 used with 4.6.2").
This issues appears only done for doors made with the "Line" tool. Toggletable walls or doors made with the "rectangle" tool do not cause the target to move to open/close the door.
I tried to quickly recreate my map directly with version 4.6.2 and creating doors with the "Line" tool does not cause the target to move to open/close (see "Battlemap made with 4.6.2")
I tried to reload my module containing my battlemaps but that does not change anything either. It is really as soon as you open a map that was made in version <4.5.10 with a FGU version >4.6 whether the battlemap comes from a module or not
I apologize if a solution has already been provided on the forum that I have not seen. But what should I do to be able to use my battlelamps from my campaigns without having to redo either the entire map or without changing my "Line" doors to "rectangle".
I still have the db files from before version 4.6.X and I can share a small module saved in 4.5.10 with the map shown in the example.
Please help me save my campaigns.
Like many of us, I had problems with version 4.6. on my battlemaps and especially with the LOS.
I waited for the various fixes but the error is still present with version 4.6.2.
(For your information, I create my campaigns that I export as a module afterwards to play them with several tables.)
So my issue is when creating my battlemaps, I create the doors and windows with the "Line" tool and not with the "rectangle" tool which is mainly used in official campaigns (maybe it is an error on my part but I find it more practical).
(Subsequently, I will only indicate doors but this is also the case for windows)
Until version 4.5.10, I never had any problems with my doors made with the "line" tool (see image "Battlemap made with 4.5.10").
Since version 4.6.X, the target to open/close a door is positioned in another place on the map (see image "Battlemap made with 4.5.10 used with 4.6.2").
This issues appears only done for doors made with the "Line" tool. Toggletable walls or doors made with the "rectangle" tool do not cause the target to move to open/close the door.
I tried to quickly recreate my map directly with version 4.6.2 and creating doors with the "Line" tool does not cause the target to move to open/close (see "Battlemap made with 4.6.2")
I tried to reload my module containing my battlemaps but that does not change anything either. It is really as soon as you open a map that was made in version <4.5.10 with a FGU version >4.6 whether the battlemap comes from a module or not
I apologize if a solution has already been provided on the forum that I have not seen. But what should I do to be able to use my battlelamps from my campaigns without having to redo either the entire map or without changing my "Line" doors to "rectangle".
I still have the db files from before version 4.6.X and I can share a small module saved in 4.5.10 with the map shown in the example.
Please help me save my campaigns.