lokiare
December 17th, 2024, 18:07
Please remember not to update right before a game starts.
In order for some of the updates in data modules/books to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
The following products have been updated:
East Texas University: Study Abroad (Savage Worlds Adventure Edition)
[Fixed] Reference Manual - Moved Costa Rica Characters and Critters to the correct chapter
Wildcard NPCs so that they have the Wildcard symbol in the reference manual.
[U]Cyberpunk RED - Tales of the RED: Hope Reborn (Cyberpunk Red)
a few images to higher quality variants
[U]Cyberpunk Red: Core Rulebook (Cyberpunk Red)
[Added] a toggle to override derived statistics on npcs
[Removed] the min parameter from npc skills (it's now possible to have negative skill Lvl)
[Fixed] non-hiding number symbol on medtech role
[Added] Restore luck button to party sheet for hosts
Party Sheet character HUM display to use max possible humanity for both
[U]Pathfinder RPG - Hell's Vengeance Adventure Path (1 of 6) - The Hellfire Compact (Pathfinder RPG and D&D 3.5/ OGL)
[Fixed] Encounters
[Fixed] Treasure Parcels
[Added] A location entry for Longacre
Treasury of the Kingdom (5E) (5E Compatible)
Module to new formatting
[Updated] Old Images to better ones!
[Added] More images for the items
[Added] Images to the items themselves where applicable
[U]Seven Worlds Module 5: Chrysalis (Savage Worlds)
[Fixed] Minor text discrepancies in Reference Manual
[Fixed] Bullet damage automation coding
Diplomat Edge
[Updated] Several NPC stat blocks
[U]Seven Worlds Module 1: Rumors of War (Savage Worlds)
Diplomat Edge
[Updated] Several NPC stat blocks
[Updated] Stun Grenades to be compliant with SWADE ruleset
[Fixed] Fixed bullet damage automation coding
[Fixed] General cleanup / minor bug fixes
[U]Ultimate Faeries: Fey Monsters & Campaigns (5E) (5E Compatible)
[Fixed] Covers fixed. Battle map renamed and relinked.
In order for some of the updates in data modules/books to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
The following products have been updated:
East Texas University: Study Abroad (Savage Worlds Adventure Edition)
[Fixed] Reference Manual - Moved Costa Rica Characters and Critters to the correct chapter
Wildcard NPCs so that they have the Wildcard symbol in the reference manual.
[U]Cyberpunk RED - Tales of the RED: Hope Reborn (Cyberpunk Red)
a few images to higher quality variants
[U]Cyberpunk Red: Core Rulebook (Cyberpunk Red)
[Added] a toggle to override derived statistics on npcs
[Removed] the min parameter from npc skills (it's now possible to have negative skill Lvl)
[Fixed] non-hiding number symbol on medtech role
[Added] Restore luck button to party sheet for hosts
Party Sheet character HUM display to use max possible humanity for both
[U]Pathfinder RPG - Hell's Vengeance Adventure Path (1 of 6) - The Hellfire Compact (Pathfinder RPG and D&D 3.5/ OGL)
[Fixed] Encounters
[Fixed] Treasure Parcels
[Added] A location entry for Longacre
Treasury of the Kingdom (5E) (5E Compatible)
Module to new formatting
[Updated] Old Images to better ones!
[Added] More images for the items
[Added] Images to the items themselves where applicable
[U]Seven Worlds Module 5: Chrysalis (Savage Worlds)
[Fixed] Minor text discrepancies in Reference Manual
[Fixed] Bullet damage automation coding
Diplomat Edge
[Updated] Several NPC stat blocks
[U]Seven Worlds Module 1: Rumors of War (Savage Worlds)
Diplomat Edge
[Updated] Several NPC stat blocks
[Updated] Stun Grenades to be compliant with SWADE ruleset
[Fixed] Fixed bullet damage automation coding
[Fixed] General cleanup / minor bug fixes
[U]Ultimate Faeries: Fey Monsters & Campaigns (5E) (5E Compatible)
[Fixed] Covers fixed. Battle map renamed and relinked.