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View Full Version : Walls, light and token movement broken in my CoC campaign



Egheal
December 14th, 2024, 11:42
Ruleset: Call of Cthulhu v7
No extension
Map not functional on my main campaign since the last update, exported on a fresh campaign with no extension.
Token only moveable if line of sight is off. When LoS is on, the token is unreachable, seems on another layer, + strange behavior of lightning.
here is the exported map.

https://1drv.ms/f/s!Aq94oZ32i0Fzk8t291tNkIzGRnLKww?e=Iqyg8Q

It, probably, is something I did wrong when creating and managing the map, probably with the layers. But it was working well before one of the last updates (4.6.0 or 4.6.1).
So, if needed, I'll share the campaign by PM to whomever can take a look at it, with the name of the map that is not working.

Thanks for your help.

Egheal
December 14th, 2024, 18:07
OK, resolved. FYI it was the Death Markers layer that was messing with all the map for... reasons.
Thanks.

damned
December 14th, 2024, 23:10
OK, resolved. FYI it was the Death Markers layer that was messing with all the map for... reasons.
Thanks.

Ahh that is the reason. In CoC you should be using the Insanity Markers layer instead :bandit:

claedawg
December 15th, 2024, 13:12
Ahh that is the reason. In CoC you should be using the Insanity Markers layer instead :bandit:

The forums really need a like button for posts like this :D

LordEntrails
December 15th, 2024, 16:19
The forums really need a like button for posts like this :D
Their is a "Add to this User's Reputation" button at the bottom left corner of the post.62980

claedawg
December 16th, 2024, 20:39
Their is a "Add to this User's Reputation" button at the bottom left corner of the post.62980

I use that too. The like button would be more of a visual thing and to reduce the minimal ("I Like" or "I agree") complement posts.