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View Full Version : Looking for advice on how to do an in-game calendar



merkvah
December 8th, 2024, 00:33
I'd like to start tracking the in game days for my campaign, so I made this calendar "map" with Dungeon Alchemist. I'm dragging number tokens that I made over onto it, and have added a month-bar token as well, but this seems like it's more work than it should be.

Does anyone have a suggestion on a way to do it? I used the built-in calendar in FG several years ago and it was so extremely rigid that it wasn't usable by lesser mortals like me... one mistake and you had to delete your whole campaign to fix it.

Is there a better way? Screenshot included to show what I'm doing:

damned
December 8th, 2024, 00:36
The Inbuilt calendar is best.
Perhaps if you shared what you find difficult?
There are a couple of extensions that provide some extra features to Calendar but nothing Ive seen to replace it.

merkvah
December 8th, 2024, 00:55
The Inbuilt calendar is best.
Perhaps if you shared what you find difficult?
There are a couple of extensions that provide some extra features to Calendar but nothing Ive seen to replace it.

How do I choose the Calendar? I'm trying to use the Golarian one... to be honest, this looks different than the last time I tried to use it. =)

Sorry for grumbling. =(

EDIT: My apologies!! You can now reset the calendar and choose the one you want... this is perfect!

Thank you so much!