PDA

View Full Version : Lights no longer working



chriscaouette
December 7th, 2024, 20:53
This started with the update that caused a lot of lags, but as of today it still isn't fixed. Adding any new light does not show up on the map anymore. I can select it, turn it on or off, etc. but it will not have any effect on the map. Kind of at a loss on what to do here so I'm guessing it is a bug.
62900

LordEntrails
December 7th, 2024, 20:56
Ruleset? Extensions? New Campaign with no extensions? Map? Campaign uploaded with steps to reproduce?

chriscaouette
December 7th, 2024, 20:58
Ruleset 5e, Mad Mage ongoing campaign where lights were functioning fine. Level 11 Player Map.
Create a light, add it to the map, nothing but the light icon shows on the map, but no lighting effect.
Extensions: only a font Roboto, and Core

62901

Laerun
December 7th, 2024, 21:17
Ruleset 5e, Mad Mage ongoing campaign where lights were functioning fine. Level 11 Player Map.
Create a light, add it to the map, nothing but the light icon shows on the map, but no lighting effect.
Extensions: only a font Roboto, and Core

62901

In your example, the lighting option is turned off.

chriscaouette
December 7th, 2024, 21:43
Oh good grief. It's always been on and never noticed it reverted back to being off. Well problem solved then!

EDIT: Seems to only partially work. It turned on some lights but the Torch preset doesn't produce light.

EDIT 2: Restarting FG reactived all the lights and let me add new ones that worked.