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*Neuro*
November 27th, 2024, 12:15
hi.

from the game of yesterday, dcc rpg ruleset.

as gm but also players we had continuous freezes and lag while rolling dice. At the point they did not roll anymore or so. common issue now?

Other things is my players are convinced that they always roll low and there is an issue in the system. effectively yesterday mostly everybody including me was rolling below 10 on a d20.

is this connected to the recent update issues?

but even without lag fest my players are convinced rolling is not fair in FGU. seems strange to me.

yesterday i could not cound the amount of dice around 1,2,3,4,5,6 on a d20.

Zacchaeus
November 27th, 2024, 15:05
Dice rolls are random.

You may want to zip up the campaign folder and attach it here and point to the maps that were being used when you experienced the lag. The devs can get a better feel for what might be the issue then.

Trenloe
November 27th, 2024, 15:47
As dice rolls are random, this can happen - I had an amazing series of rolls in a face-to-face game last night. It just happens. Occasionally we get posts about FG dice rolls being great/bad, but upon investigation the dice rolls, over time in real FG game sessions, tended to average out - as you would expect.

There's an extension that works out statistics for Savage Worlds, maybe you could look into adapting that for the DCC ruleset? https://www.fantasygrounds.com/forums/showthread.php?27206-SW-Roll-Statistics-extension&highlight=sw+roll+statistics