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View Full Version : Release Updates for November 26th, 2024



lokiare
November 26th, 2024, 18:08
Please remember not to update right before a game starts.

In order for some of the updates in data modules/books to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.

The following products have been updated:

D&D Candlekeep Mysteries (D&D fifth edition)

Images update to webp
[Fixed] Some incorrect links


[U]Seven Worlds Module 7: Endgame (Savage Worlds)

Updated Stun Grenades to be compliant with SWADE ruleset


[U]Seven Worlds Module 6: Exodus (Savage Worlds)

Cleaned up duplicate Reference Manual page and other minor text corrections


[U]Pathfinder 2 RPG Ruleset (Pathfinder 2.0)

[Fixed] Spell/activity attack action wouldn't apply proficiency from "Prof. Name" field.


Holler: An Appalachian Apocalypse (Savage Worlds)

[Fixed] Missing skill text


Cursed Scroll Zine, Vol. 1: Diablerie! (Shadowdark RPG)

Added a Title text line to text entries for all locations.
[Updated] Move LOS to player layer of dungeon map.
[Fixed] Effects that target "target" are not applying correctly.
[Added] Created AI art for magic items that did not have any art.
[Fixed] Fixed the mistake in the link to the image in the text tab of familiar NPC records.


[U]Unnatural Selection: The Untamed and the Underworld (Shadowdark RPG)

[Fixed] Shaman spells were not parsed correctly.
Moved LOS data on the dungeon maps to the Player layer.


[U]Savage Worlds Adventure Edition (Savage Worlds)

[Fixed] Opening a window of the same vehicle or armor on the host and any client at the same time would cause an error for the second player to close that window.
[Fixed] The strength die on power armor doubles the +x damage. (e.g. d12+2 rolls d12+4)
[Added] [DEV] Added a function to allow overriding distance calculation in ActionAttack.handleApplyAttack.
[Added] [DEV] Added a function to allow applying custom attack modifiers in ActionAttack.handleApplyAttack.


Shattered Nation (World of Darkness 5th Edition)

Screenshot images as jpg at 1920 x 1080 px in place of webp files.


[U]Dungeons & Dragons Dungeon Master's Guide (D&D fifth edition)

[Added] Non-ID names and Notes to all magic items
[Added] Magic ammunition in batches of 10
[Fixed] Costs of consumables (potions, ammunition)
[Fixed] Costs of spell scrolls
[Fixed] Costs of various magic weapons (darts, slings, javelins, clubs)
Various tables
[Updated] Text descriptions in many magic items
[Fixed] A number of typos.
[Added] Some missing images


[U]Deadlands: the Weird West - Hell on the High Plains (Savage Worlds)

Format now the same as other DLWW modules. Random Encounter problem solved by Ikael.


[U]Savage Saturday Cinema: Thunder on the Mountain (Savage Worlds)

[Fixed] Added two Archetypes.
[Updated] Improved headers to match standard Deadlands Theme.

lokiare
November 26th, 2024, 19:20
Hotfixes 11-26-2024

Savage Worlds Base (Savage Worlds)

[Fixed] Opening a window of the same vehicle or armor on the host and any client at the same time would cause an error for the second player to close that window.
[Fixed] The strength die on power armor doubles the +x damage. (e.g. d12+2 rolls d12+4)
[Added] [DEV] Added a function to allow overriding distance calculation in ActionAttack.handleApplyAttack.
[Added] [DEV] Added a function to allow applying custom attack modifiers in ActionAttack.handleApplyAttack.
[Fixed] Version number wasn't incremented. 5.10.6 is the correct version number.

lokiare
November 27th, 2024, 16:21
Hotfixes 11-27-2024

Dungeons & Dragons Dungeon Master's Guide (D&D fifth edition)

[Updated] Map grids rounded to an integer rather than a decimal point