View Full Version : Token "onHoverUpdate" event no longer been called.
bratch9
November 21st, 2024, 21:52
Token "onHoverUpdate" event no longer been called as the cursor moves over the token area.
Is this a 'removed' feature due to the 3D cursor etc... or should it still be getting called.
This was found in my spell tokens extension but can be replicated by adding to 'manager_token.lua' in corerpg in 'onTabletopInit'
Token.addEventHandler("onHoverUpdate", onHoverUpdateToken);
and also adding some debug chat output when its called ( Or not in this case. ),
function onHoverUpdateToken(target, targetRelativeX, targetRelativeY)
Debug.chat("onHoverUpdateToken", target, targetRelativeX, targetRelativeY);
end
The call back event does not get called.
-pete
pindercarl
November 22nd, 2024, 01:53
Token "onHoverUpdate" event no longer been called as the cursor moves over the token area.
Is this a 'removed' feature due to the 3D cursor etc... or should it still be getting called.
This was found in my spell tokens extension but can be replicated by adding to 'manager_token.lua' in corerpg in 'onTabletopInit'
and also adding some debug chat output when its called ( Or not in this case. ),
The call back event does not get called.
-pete
This was inadvertent. I'll get this fixed and submitted as soon as possible.
pindercarl
November 22nd, 2024, 03:38
This was inadvertent. I'll get this fixed and submitted as soon as possible.
The fix for this is now in the Live channel. Regarding the B9 Spell Tokens extension blocking token movement, after talking to John about what the extension does, it may be easier to have a conversation about how any changes to token transparency thresholds may be impacting your extension. You can reach out at
[email protected] Thanks.
bratch9
November 22nd, 2024, 11:45
The fix for this is now in the Live channel. Regarding the B9 Spell Tokens extension blocking token movement, after talking to John about what the extension does, it may be easier to have a conversation about how any changes to token transparency thresholds may be impacting your extension. You can reach out at
[email protected] Thanks.
Thanks, I'll send an email later.. ( But I already talked about transparency thresholds in the past, has this changed again... I thought it was 32 or some odd value, as I'd expect it to have been non-zero alpha checked.. )
Also talking about the 3D view and how to keep the spell tokens 'flat' to the ground would also be a good think to talk about..
Just off to check the updated release, thanks for the quick response.
-pete
bratch9
November 22nd, 2024, 12:04
As an extra, the token rotate 'shift+wheel' does not work either, no extensions enabled.... checked in 5e with the latest live update.
The callback even is been called... but the 'setOrientation' value is not been respected.
-pete
pindercarl
November 22nd, 2024, 12:09
As an extra, the token rotate 'shift+wheel' does not work either, no extensions enabled.... checked in 5e with the latest live update.
The callback even is been called... but the 'setOrientation' value is not been respected.
-pete
Yeah. I'm actually fixing that now.
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