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Mytherus
November 17th, 2024, 15:46
Good Morning All,

Not a huge deal this one is more curiosity than anything. Its happened for a long time but I finally figured I'd ask to see if I'm doing something that causes it.

Building a new campaign in FGU, as such I go into the story section a lot as I write more information. Looking in the listings though I see "<New Story>" entries that I 100% did not manually create on my own.

Is there a preventative measure against these (because it seems like they increase over time) - besides me just manually deleting them each time?

I'm attaching a screen shot to illustrate what I'm talking about. Btw this is in 5e ruleset.

Thanks. Have a good rest of your weekend, though I guess for some its already Monday as I write this. :)

LordEntrails
November 17th, 2024, 15:51
Unless you an extension is creating them, you are. It's probably something like when you are in inventory on a character sheet and hit enter after typing in the item name, FG then creates a new entry. It could also be from following an invalid link, I think FG create entries when you do that so you can enter the info.

But I would need to know the steps that cause this to figure out exactly what's going on.

claedawg
November 17th, 2024, 15:58
Good Morning All,

Not a huge deal this one is more curiosity than anything. Its happened for a long time but I finally figured I'd ask to see if I'm doing something that causes it.

Building a new campaign in FGU, as such I go into the story section a lot as I write more information. Looking in the listings though I see "<New Story>" entries that I 100% did not manually create on my own.

Is there a preventative measure against these (because it seems like they increase over time) - besides me just manually deleting them each time?

I'm attaching a screen shot to illustrate what I'm talking about. Btw this is in 5e ruleset.

Thanks. Have a good rest of your weekend, though I guess for some its already Monday as I write this. :)

Are you also creating a Campaign Book? Pages from that will also show up as Stories and it looks like they stay there even if deleted from the Campaign Book.

Trenloe
November 17th, 2024, 23:01
Looking at the screen snippet in post #1 I think @claedawg is on the right track here - 3 of the 4 new story entries are advanced story entries (you can tell by the icon on the far right) and these are also within modules (from the second to the far right icon). Therefore, these are more than likely appearing from reference manuals (Books) within the modules shown - "5E Effects Coding - Feats" for example. Have these books been edited within the campaign? Or do the new story entries appear if these modules are opened within a brand-new campaign?

Mytherus
November 19th, 2024, 01:06
Hmm. I think one of these actions might be doing it then -- I know I created new "groups" in story, then I deleted two of them because admittedly instead of simply re-naming them I just deleted them and created two new groups. For organizing maps that I'm bringing into the game I went to "images" (on the side panel of the 5e ruleset in FGU) I then clicked on "edit" and I added two new groups. "00.Animated Maps" and "00.Generic Maps". I use the "00." to force the entries to be at the top of the list.

The only other thing I've done that was repeated, I've been testing out fonts that you can download from the Forge. I have some visual acuity issues with small text particularly over a long time (ie several hours of a session) on a computer screen. So I was installing and testing how each looked in a mock story entry (that really only consider of a header called "Test Title" and a body text called "Test test"), then I'd delete it each time and create a new story entry to test with another font.

As I type this I don't know why I created a new entry and didn't use re-used one story entry to test with.

Nylanfs
November 19th, 2024, 13:11
Because of the Rubber Duck Debugging (https://en.wikipedia.org/wiki/Rubber_duck_debugging) phenomenon. :)