Urzaz
October 7th, 2024, 20:22
Hey folks, not sure if this is a known issue or not, but I'm pretty sure it's a bug.
I made a fairly involved map with the FG image editing tools, which I've done several times before.
After making my map, I updated FG to the latest version before my players joined and we played our game. (A custom game in XCore).
What I saw is that all my painted brush stroke shapes were appearing dark black, as if they were tinted fully black. I thought I'd messed up and done something wrong and adjusted the tint, but then I noticed that sometimes the original colors would return if I deselected a token I had selected. So selecting/unselecting causes the strokes to flip back and forth between their correct colors and fully black. My players also all saw the black strokes and I think they never saw the original colors, probably because they always had their tokens selected.
Let me know if there's somewhere else I should be reporting this, or if you need other info. Thanks!
I made a fairly involved map with the FG image editing tools, which I've done several times before.
After making my map, I updated FG to the latest version before my players joined and we played our game. (A custom game in XCore).
What I saw is that all my painted brush stroke shapes were appearing dark black, as if they were tinted fully black. I thought I'd messed up and done something wrong and adjusted the tint, but then I noticed that sometimes the original colors would return if I deselected a token I had selected. So selecting/unselecting causes the strokes to flip back and forth between their correct colors and fully black. My players also all saw the black strokes and I think they never saw the original colors, probably because they always had their tokens selected.
Let me know if there's somewhere else I should be reporting this, or if you need other info. Thanks!