lokiare
October 1st, 2024, 18:03
Please remember not to update right before a game starts.
In order for some of the updates in data modules/books to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
The following products have been updated:
Savage Worlds Base (Savage Worlds)
Changed armor_header and weapon_header inheritance from record_header_id to record_header
[Fixed] Hard Choices setting rule does not give Benny to GM when player uses one
[U]Pathfinder RPG - Bestiary 1 Pack (Pathfinder RPG and D&D 3.5/ OGL)
[Added] Reference Manual
[Added] Player Book
[Added] Functional Encounter Table
[Added] New Class: Animal Companion
[Added] New race (as described in the Bestiary)
[Added] 3d view of the monster taking into account their actual height
[Added] Stat block for all variant monster that were not later published
[Fixed] Minor error in stat block
[Fixed] All special ability are now in alphabetical order
[Added] More special ability from the Universal monster Rules used
move module to campaign setup (internal)
[Updated] Made all spell local (under spell tab)
[Updated] Made al feat local (under feat tab)
[Updated] Made Special ability local (under local ability tab)
[Updated] More information in the stat block/manual for monster
[U]Savage Rifts: The Tomorrow Legion Archetypes - Set 2 #SWADE (Savage Worlds)
Updated to latest version of SWADE
[U]Savage Rifts: The Tomorrow Legion Archetypes - Set 1 #SWADE (Savage Worlds)
Updated to latest version of SWADE
[U]Horror Companion (SWADE) (Savage Worlds)
[Fixed] Fixed some broken NPCs links and other bugs fixes.
Dungeon Crawl Classics RPG Annual (Dungeon Crawl Classics)
[Fixed] Activating the Other tab in class records generates a script error when building the advancement table.
Dungeon Crawl Classics Ruleset (Dungeon Crawl Classics)
Class table rows prevent wrapping to new line to maintain alignment with level labels.
[Added] Titles to class records for thief, elf, and halfling classes.
[U]Dungeons & Dragons Player's Handbook (D&D fifth edition)
[Fixed] Broken Image Link in Origins chapter
Cyberpunk RED - Cyberpunk: Edgerunners Mission Kit (Cyberpunk Red)
[Fixed] missing skills on Maria NPC
Treasury of Winter (Pathfinder RPG and D&D 3.5/ OGL)
Images overhauled for transparency and more magic item images!
[Updated] For current FGU module formats
[U]Seven Worlds Module 2: Divided We Fall (Savage Worlds)
Handout filenames
[Updated] Publisher reference
[U]Seven Worlds Module 1: Rumors of War (Savage Worlds)
Reference to publisher
[U]Cursed Scroll Zine, Vol. 2: Red Sands (Shadowdark RPG)
[Fixed] The pins on the hex map were all shifted off by one location.
Fallout: The Roleplaying Game Wanderers Guide Book (Fallout: The Roleplaying Game)
[Fixed] Fixed tokens folder structure
Jerry's Midnight Tales (Savage Worlds)
[Fixed] Image file name to include the word Map. File now reads: Community Center Complex Map and Key.webp
East Texas University: Study Abroad (Savage Worlds Adventure Edition)
[Updated] Images that were over 4k
In order for some of the updates in data modules/books to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
The following products have been updated:
Savage Worlds Base (Savage Worlds)
Changed armor_header and weapon_header inheritance from record_header_id to record_header
[Fixed] Hard Choices setting rule does not give Benny to GM when player uses one
[U]Pathfinder RPG - Bestiary 1 Pack (Pathfinder RPG and D&D 3.5/ OGL)
[Added] Reference Manual
[Added] Player Book
[Added] Functional Encounter Table
[Added] New Class: Animal Companion
[Added] New race (as described in the Bestiary)
[Added] 3d view of the monster taking into account their actual height
[Added] Stat block for all variant monster that were not later published
[Fixed] Minor error in stat block
[Fixed] All special ability are now in alphabetical order
[Added] More special ability from the Universal monster Rules used
move module to campaign setup (internal)
[Updated] Made all spell local (under spell tab)
[Updated] Made al feat local (under feat tab)
[Updated] Made Special ability local (under local ability tab)
[Updated] More information in the stat block/manual for monster
[U]Savage Rifts: The Tomorrow Legion Archetypes - Set 2 #SWADE (Savage Worlds)
Updated to latest version of SWADE
[U]Savage Rifts: The Tomorrow Legion Archetypes - Set 1 #SWADE (Savage Worlds)
Updated to latest version of SWADE
[U]Horror Companion (SWADE) (Savage Worlds)
[Fixed] Fixed some broken NPCs links and other bugs fixes.
Dungeon Crawl Classics RPG Annual (Dungeon Crawl Classics)
[Fixed] Activating the Other tab in class records generates a script error when building the advancement table.
Dungeon Crawl Classics Ruleset (Dungeon Crawl Classics)
Class table rows prevent wrapping to new line to maintain alignment with level labels.
[Added] Titles to class records for thief, elf, and halfling classes.
[U]Dungeons & Dragons Player's Handbook (D&D fifth edition)
[Fixed] Broken Image Link in Origins chapter
Cyberpunk RED - Cyberpunk: Edgerunners Mission Kit (Cyberpunk Red)
[Fixed] missing skills on Maria NPC
Treasury of Winter (Pathfinder RPG and D&D 3.5/ OGL)
Images overhauled for transparency and more magic item images!
[Updated] For current FGU module formats
[U]Seven Worlds Module 2: Divided We Fall (Savage Worlds)
Handout filenames
[Updated] Publisher reference
[U]Seven Worlds Module 1: Rumors of War (Savage Worlds)
Reference to publisher
[U]Cursed Scroll Zine, Vol. 2: Red Sands (Shadowdark RPG)
[Fixed] The pins on the hex map were all shifted off by one location.
Fallout: The Roleplaying Game Wanderers Guide Book (Fallout: The Roleplaying Game)
[Fixed] Fixed tokens folder structure
Jerry's Midnight Tales (Savage Worlds)
[Fixed] Image file name to include the word Map. File now reads: Community Center Complex Map and Key.webp
East Texas University: Study Abroad (Savage Worlds Adventure Edition)
[Updated] Images that were over 4k