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View Full Version : Getting Error Messages every time I click an NPC in 5e D&D



Hussar
September 27th, 2024, 11:23
Ok, not really sure where to post all this, but, every time I click to open an NPC sheet, I get a truck full of errors after the latest update. Additionally, the NPC sheets are not displaying correctly:

62170
62171

Is there more information I should be including here?

damned
September 27th, 2024, 13:07
Extensions?
Log files?
Unpacked copies of rulesets?

Zacchaeus
September 27th, 2024, 13:50
This will be caused by one or more extensions. Disable them all and then re-enable them a few at a time until you start getting errors again to track down which ones that are at fault.

Check the forum threads for any that don't work to see if there is an update; or what the status of the extension is.

johnecc
September 27th, 2024, 14:51
Yeah, the fact the Aboleth has a section at the bottom called “Effect Features” shows you have an extension, that’s not standard.

Most likely it is from the Advanced Effects extension.

Hussar
September 28th, 2024, 10:23
Okie doke. Yeah, I'm running various extensions. Will spend some time chasing down the culprit. Thanks.

I do wish you could turn extensions on and off from within the board and not have to go out and in over and over again to find what's broken. This is going to take freaking forever.

Zacchaeus
September 28th, 2024, 11:29
What I have seen suggested is to switch off half of your extensions and see if that fixes the issue. If not then switch off half again and so on. Also think about what the extensions you have do. Any extension which does something to NPCs (like Advanced Effects mentioned above) is going to be at a higher chance of causing the issue than one that doesn't affect NPCs at all.

Hussar
September 29th, 2024, 09:55
Lessee, went through my extensions, axed a bunch that I am not actually using right now for various reasons. The main culprits appeared to be Temporal Fixation, the Mount Extension for 5e, Friend Zone.

No more cohort tab. Boo.

Vass_Dts
September 29th, 2024, 11:00
Lessee, went through my extensions, axed a bunch that I am not actually using right now for various reasons. The main culprits appeared to be Temporal Fixation, the Mount Extension for 5e, Friend Zone.

No more cohort tab. Boo.

Some of these have been fixed by the community--you can go their respective forum thread to find the appropriate latest version as they are not in the forge.

johnecc
September 29th, 2024, 14:13
Yes, if an extension isn’t in the Forge, you will need to keep an eye out when major changes occur, and manually update when the author releases a fix

Vass_Dts
September 29th, 2024, 20:39
To clarify: I am talking about extensions that are in the forge, that have been broken, that for whatever reason their author is unable to update/fix. For some of them (case in point, Me&Unique’s extensions like Friend Zone), members of the community have stepped up and patched things up (not necessarily perfectly in all cases, but enough to have the extension in working order). But you can find these fixes in the extensions’ respective threads. Not by updating via the forge.

Hussar
September 30th, 2024, 23:55
Ahh, ok.

Discovered a Save Overlay plugin that was causing problems too.

I'm not that energetic that I'm going to start hunting for individual fixes for plugins. I just wish that whenever they updated, it would automatically shut off any plug-in that causes errors and then actually TELL us which plug ins are causing errors.

LordEntrails
October 1st, 2024, 01:10
Ahh, ok.

Discovered a Save Overlay plugin that was causing problems too.

I'm not that energetic that I'm going to start hunting for individual fixes for plugins. I just wish that whenever they updated, it would automatically shut off any plug-in that causes errors and then actually TELL us which plug ins are causing errors.
That would actually be some really sophisticated code. I don't think FG currently has the architecture to determine that since extensions can overwrite existing code and use the same file names, window names and object classes etc.