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View Full Version : Custom Class Specialization Box missing again



MadameMae
September 20th, 2024, 04:15
When creating a custom class, in earlier versions you could specify subclass selections as a feat in the main class feat list. Between the Legacy vs 2024 rules update, and the base UI overhaul I think it was possibly messed up again.

I was in the middle of a custom class creation for my home game in March when I noticed the issue. I found this thread (https://www.fantasygrounds.com/forums/showthread.php?80901-How-do-I-create-new-class-specializations-in-2024), that indicated it had been fixed. I tried it out a few weeks later and the specialization box was back. Life happened and now I'm finally getting around to finishing my class for module export and the Specialization box is gone again! I can still see it on the classes in the PHB classes, but it is not accessible to me in a custom class.

I'm really hopeful to get this class finished finally, will keep my ear to the ground on this thread for updates.
Thank you

Moon Wizard
September 20th, 2024, 04:34
If you are making a D&D (2024) class, then classes always get their specialization at L3.
If you are making a D&D Legacy (2014) class, then there is a box at the bottom of the class feature record where you can specify that this class feature is a specialization choice. (See attached picture.)

Regards,
JPG

MadameMae
September 20th, 2024, 04:47
Yup that's what I expect to see as well but the checkbox and the spec requirement fields are missing. I can try updating again today if you think it may be a recent change but otherwise I'm considering reinstalling the app to make sure something didn't go wrong earlier yet.
If it's just my install that'd be quite a relief

MadameMae
September 20th, 2024, 04:55
Here is what I'm seeing on my end (see attachment)62078

MadameMae
September 20th, 2024, 04:59
Updated once more since it seems there was another update waiting to be applied, still seeing the issue.

Moon Wizard
September 20th, 2024, 05:11
Not sure why it is not appearing. Can you zip up your campaign folder and post here?

Regards,
JPG

MadameMae
September 20th, 2024, 05:15
I can, but it's happening to all my campaigns. It may be bigger than my campaign files. Is there a way I can post files that only you would have access to? This is a custom class I was hoping to release at a later date.

MadameMae
September 20th, 2024, 05:25
well actually it's not even done yet so it's missing half the special stuff anyways. Here ya go.

Moon Wizard
September 20th, 2024, 05:28
Ok, it looks like it didn't happen all the time; but I think I fixed it. Please run a new Check for Updates, and try again.

Regards,
JPG

MadameMae
September 20th, 2024, 05:30
out of curiosity I just had a friend replicate the bug on their separate machine also running the most current update.
The repro steps were:
1. Create a new campaign
2. Use 5e ruleset
3. Create a new class
4. Add a feature to the class
5. Open the feature and see that the checkbox and text field are missing.

I hope this is helpful in debugging the issue, as a fellow programmer I understand the pain of UI.
I did also confirm that neither of us were using any extensions.

MadameMae
September 20th, 2024, 05:33
UH, did you just update it right now? I checked the launcher again and there was another update. Now I can see the Spec Choice box??? What Wizardry is this kind of response time?! :O

MadameMae
September 20th, 2024, 05:34
Ok, it looks like it didn't happen all the time; but I think I fixed it. Please run a new Check for Updates, and try again.

Regards,
JPG

haha I gotta get in the habit of refreshing before posting lol

MadameMae
September 20th, 2024, 05:36
Ok, it looks like it didn't happen all the time; but I think I fixed it. Please run a new Check for Updates, and try again.

Regards,
JPG

It's back! Thank you so much! I highly appreciate the fast fix as I am a programmer myself I understand how deep in the weeds it can get with UI.