Managroth
September 5th, 2024, 02:29
Hello, I'm trying to automate the Hollow One's Cling to Life ability.
"Cling to Life When you make a death saving throw and roll 16 or higher, you regain 1 hit point."
Is there any way to achieve this, I tried something like "If: SAVE (>=16) [DEATH]; HEAL 1"
I'm not super familiar with effects in the Fantasy Grounds engine, so there's probably a lot wrong with that (since it doesn't work), and I might just have them manually heal themselves with an ability or something if they roll a 16 or higher. But I was curious if anyone had any ideas of how to make this work, and maybe I'll learn something about Fantasy Grounds effects along the way!
Thanks!
"Cling to Life When you make a death saving throw and roll 16 or higher, you regain 1 hit point."
Is there any way to achieve this, I tried something like "If: SAVE (>=16) [DEATH]; HEAL 1"
I'm not super familiar with effects in the Fantasy Grounds engine, so there's probably a lot wrong with that (since it doesn't work), and I might just have them manually heal themselves with an ability or something if they roll a 16 or higher. But I was curious if anyone had any ideas of how to make this work, and maybe I'll learn something about Fantasy Grounds effects along the way!
Thanks!