View Full Version : Kingdoms and Warfare issue
skerbgs2
August 19th, 2024, 11:55
The new update completely broke the Kingdoms and Warfare module.616356163461636
Laerun
August 19th, 2024, 13:30
Try with a different theme extension loaded. That record type may have been missed too.
Moon Wizard
August 19th, 2024, 16:47
I just pushed a small update to fix a couple other errors for K&W extension; but I'm not seeing the errors that you are.
61637
Try these step:
* Open FG
* Go to FG data folder via button in top left
* Go to extensions subfolder.
* Delete "KingdomsAndWarfare" folder or "KingdomsAndWarfare.ext" file
* Then, go back to main data folder, and vault sub-folder
* Delete "IPFG5EMCDMKW.dat" file
* Return to FG
* Run a new Check for Updates.
Regards,
JPG
Moon Wizard
August 19th, 2024, 17:01
Also, make sure that you don't have any other extensions loaded either; just in case.
Regards,
JPG
Moon Wizard
August 19th, 2024, 17:06
Just looked again with Joe, and while the Unit records didn't throw errors, there were a few in the battle tracker that I'm looking at.
Regards,
JPG
Moon Wizard
August 19th, 2024, 17:32
I think that you were seeing the battle tracker issues that I hadn't seen; while I was originally looking at the unit record. I've pushed some updates for the battle tracker that should address. Let us know if you see any other issues.
Regards,
JPG
skerbgs2
August 20th, 2024, 07:04
So, I didn't delete anything... I just ran the update a moment ago and everything looks fixed!
Thanks Moon Wizard!
samwisebeard
September 6th, 2024, 03:15
I was experiencing a problem similar to what skerbgs2 was showing and these steps fixed it! Thank you very much Moon Wizard
LucasR
October 5th, 2024, 19:16
Tried the steps given by Moon Wizard above (couldn't find the extension file in my subfolder) but I'm still getting an error when opening units stat blocks
62274
Moon Wizard
October 6th, 2024, 01:32
Just pushed a hot fix that should address that issue on a few of the K&W records. Please run a new Check for Updates.
Regards,
JPG
LucasR
October 6th, 2024, 01:42
It worked. Thank you very much!
LucasR
October 11th, 2024, 19:23
Got another error after today's update. Sorry to bother again, I got stop updating Fantasy Grounds after these recent weird changes to 5e ruleset.
62331
Moon Wizard
October 11th, 2024, 22:01
Just pushed a hot fix for that issue. Please run a new Check for Updates, and try again.
Regards,
JPG
EuronMute
October 16th, 2024, 23:13
Quick note of thanks. K&W had been enraging me with errors but after following this protocol, all is well. Thank you again.
LucasR
October 20th, 2024, 21:58
When I use the extensions Friend Zone and Kingdoms & Warfare together, I get an error message when opening the "cohorts" tab on PC's character sheet
62388
Both extensions work just fine separately, but they seem to be having this failed interaction. I've no idea which extension should update their code, but I reckon I would let you know about it since Friend Zone is a very popular extension; I already posted on the their thread.
I'll leave the git hub page for the Friend Zone extension below with its source code. The version I'm using is the latest release (v1.3.2-rc6)
https://github.com/rhagelstrom/FriendZone
Moon Wizard
October 20th, 2024, 22:59
K&W does not currently have a person doing maintenance (as they have not responded in a while); so probably need to be driven on FriendZone side.
Regards,
JPG
VTHokie93
November 30th, 2024, 04:33
Hi. Recently purchased K&W and it appears that it is broken. I did an update to fantasy grounds, started a new Campaign, no extensions, selected 5E and 2014 as default ruleset, and only activated the Kingdoms and Warfare modules. Not seeing any Units, Unit Traits, or Advantages. Also not seeing any of the Campaign menu items shown in the store screenshots either. 62798
Moon Wizard
December 2nd, 2024, 01:29
In order to use the Kingdoms and Warfare modules, you must have the extension labeled "Feature: Kingdoms and Warfare" enabled for the campaign on the FG launch screen.
Regards,
JPG
VTHokie93
December 2nd, 2024, 16:54
In order to use the Kingdoms and Warfare modules, you must have the extension labeled "Feature: Kingdoms and Warfare" enabled for the campaign on the FG launch screen.
Regards,
JPG
Ah. Thank you for showing me the error of my ways.
ColoradoGM
June 17th, 2025, 23:09
I have an error with only Kingdoms & Warfare and Better Combat Effects Gold loaded. Healing effects (potions and spells) don't land, and this error is displayed:
Script execution error: [string "..erCombatEffectsGold:...tion_heal5e_bce.lua"]: 138: attempt to perform arithmetic on local 'nPercent' (a nil value)
Healing works normally with K&W loaded, or with BCEG loaded, but the two don't get along. Posting this in both forums.
There is also an error shown when loading a game with K&W, whether any other extensions are present or not:
Unable to locate extension file [KingdomsandWarfare] [charwizard/record_charwizard.xml]
Moon Wizard
June 18th, 2025, 01:59
Just pushed an update to remove the missing file issue. It looks like the DLC developer removed the unneeded directory, but forgot to remove the reference. Please run a new Check for Updates to get the latest.
For the BCEG issue; you'll have to take that up with the BCEG extension developer.
Regards,
JPG
WinterSoldier7
August 27th, 2025, 18:06
Not sure if this is the right place to say so, but I've been running into a lot of issues with Kingdoms & Warfare lately.
This pops up every time I add anything to the Combat Tracker:
6527365272
MrDDT
August 28th, 2025, 19:24
Not sure if this is the right place to say so, but I've been running into a lot of issues with Kingdoms & Warfare lately.
This pops up every time I add anything to the Combat Tracker:
6527365272
Best to make your own thread/post for each issue to not mix your issues with someone else's unless they are exactly the same. Be sure to include info if you are using other ext and I would suggest testing without any other exts.
Moon Wizard
August 28th, 2025, 23:08
I pushed an update that should address yesterday. It had a weird 2E reference, even though it's a 5E extension. I think it was interacting with one of the 2E developer's extensions. Removing the reference should fix long term. Please run a new Check for Updates to get the latest.
Regards,
JPG
WinterSoldier7
August 29th, 2025, 14:05
Tested with and without extensions and it appears to be working just fine now. Thanks, both, for the responses and fix!
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