PlexusDM
July 23rd, 2024, 02:11
Hello everyone,
I've been struggling with a weird glitch past few days in FGU. Tried pretty much everything (removing extensions one by one to see if I can find a culprit, to no avail, and removing all themes to check if it's a display issue).
Basically all of my NPCs (literally all SRD, module, book and custom NPCs) have their CT parsed action text...missing (see image).
61369
Idk if there's a command to reparse everything, or if it even is a parsing issue and not a display/font one.
Idk if I broke some font file, or what I can do to fix this situation. I can workaround it by using NPC sheets, but with an upcoming session that promises to have large-scale, high-numbers combat coming up on Wednesday, I dread having open tens of npc sheets to roll their actions...
Anyone know where this could be coming from ?
PS: I'm not getting ANY error messages.
UPDATE: the one possible culprit i spot on the console is this, but nothing should have changed in regards to fonts (never touched the official one, just had it on by default) : "[WARNING] [EXTENSION: 5E_Language_Fonts_Wizards][Prioritized Source: File; Other Sources: Vault]
UPDATE: Mods, you can close the topic, found the culprit, it seems I've missed one extension in the process of disabling them one by one (NPC flavors, which I had manually edited), I'll try to fix it and if not working I'll ask its developer !
I've been struggling with a weird glitch past few days in FGU. Tried pretty much everything (removing extensions one by one to see if I can find a culprit, to no avail, and removing all themes to check if it's a display issue).
Basically all of my NPCs (literally all SRD, module, book and custom NPCs) have their CT parsed action text...missing (see image).
61369
Idk if there's a command to reparse everything, or if it even is a parsing issue and not a display/font one.
Idk if I broke some font file, or what I can do to fix this situation. I can workaround it by using NPC sheets, but with an upcoming session that promises to have large-scale, high-numbers combat coming up on Wednesday, I dread having open tens of npc sheets to roll their actions...
Anyone know where this could be coming from ?
PS: I'm not getting ANY error messages.
UPDATE: the one possible culprit i spot on the console is this, but nothing should have changed in regards to fonts (never touched the official one, just had it on by default) : "[WARNING] [EXTENSION: 5E_Language_Fonts_Wizards][Prioritized Source: File; Other Sources: Vault]
UPDATE: Mods, you can close the topic, found the culprit, it seems I've missed one extension in the process of disabling them one by one (NPC flavors, which I had manually edited), I'll try to fix it and if not working I'll ask its developer !