View Full Version : Trying to find effect keywords for "Healthy"
CassMerry
July 15th, 2024, 17:43
Hey folks, just been poking around in 5e considering whether to switch over for the next campaign, and I wanted to try and make a bow that gets a bonus vs uninjured targets. I can do everything I need with a couple plugins, except that it seems there's official keywords for Wounded and Bloodied states, but not for Healthy? Anyone know if there's a keyword somewhere I've just missed or if I should be doing this another way? Seems like a weird omission.
Zacchaeus
July 15th, 2024, 21:27
There's not a conditional operator that will test for healthy. I think Bloodied and Wounded may be a carry over from the effects in the earlier version of the ruleset; since there's not much in 5e which depends on being either wounded or at half health.
LordEntrails
July 15th, 2024, 21:43
I don't think so, but wonder if you could use a not (!) operator? Something like (my format is wrong):
IFT(status=!bloodied)
Trenloe
July 15th, 2024, 21:52
I don't think so, but wonder if you could use a not (!) operator? Something like (my format is wrong):
IFT(status=!bloodied)
IF and IFT need to match the specific condition listed, there is not any negation functionality.
https://fantasygroundsunity.atlassian.net/wiki/spaces/FGCP/pages/996642031/5E+Effects+for+Advanced+Automation#A-Note-on-IF-and-IFT
Powered by vBulletin® Version 4.2.1 Copyright © 2026 vBulletin Solutions, Inc. All rights reserved.