ShadeRaven
June 26th, 2024, 14:22
Abomination Vault for 5E Compendium
This will be my first Compendium for a 5E project. Please feel free to report bugs, make comments, and even suggestions on what can be done to make this adventure path even better on Fantasy Grounds!
The Abomination Vaults is set on the world of Golarion (the Paizo/Pathfinder default world), but it could be easily placed in any fantasy setting seamlessly as it’s away from any major population centers or impacts any ruling bodies outside of the small town it’s set near.
As for the Vaults itself, it was designed to be a classic dungeon crawl, but with some extra spice – there are factions to meet, possible alliances to be made, and new creatures to encounter. In fact, there are dozens of those – new creatures – as many of the Golarion based monsters make their appearance in the pages of this massive module. It also includes plenty of new items, new weapon types, and even some new spells to discover!
As you can expect from any Fantasy Grounds adventure, it has all the lightening, line-of-sight, and the new 3D token/map-mode to enjoy. One of the extra aspects I added to this was to try to bring automation to everything within the scope of the 5E Ruleset, this includes setting up “pseudo” NPC entries that will give automation to room effects that normally require manual effort to employ. This means that if the party encounters a room that has damaging or conditional effects when entered, you’ll find a Room Effect link that will allow you to apply things like saving throws and damage to characters entering it. It will look something like this:
[ ] The Furnace Room Effects
Opening that up might show a Fortitude Saving Throw line that can be applied to characters and the results of it (including save for half damage) as appropriate.
If there are any other aspects that I missed or could enhance the experience when playing through this adventure, please feel free to suggest! And, of course, if you find any errors or bugs in the product, let me know and I'll correct them as soon as possible.
At any rate, there is a township to explore, 10 increasingly challenging levels to dive into, and all sorts of goodies to collect. Enjoy!
This will be my first Compendium for a 5E project. Please feel free to report bugs, make comments, and even suggestions on what can be done to make this adventure path even better on Fantasy Grounds!
The Abomination Vaults is set on the world of Golarion (the Paizo/Pathfinder default world), but it could be easily placed in any fantasy setting seamlessly as it’s away from any major population centers or impacts any ruling bodies outside of the small town it’s set near.
As for the Vaults itself, it was designed to be a classic dungeon crawl, but with some extra spice – there are factions to meet, possible alliances to be made, and new creatures to encounter. In fact, there are dozens of those – new creatures – as many of the Golarion based monsters make their appearance in the pages of this massive module. It also includes plenty of new items, new weapon types, and even some new spells to discover!
As you can expect from any Fantasy Grounds adventure, it has all the lightening, line-of-sight, and the new 3D token/map-mode to enjoy. One of the extra aspects I added to this was to try to bring automation to everything within the scope of the 5E Ruleset, this includes setting up “pseudo” NPC entries that will give automation to room effects that normally require manual effort to employ. This means that if the party encounters a room that has damaging or conditional effects when entered, you’ll find a Room Effect link that will allow you to apply things like saving throws and damage to characters entering it. It will look something like this:
[ ] The Furnace Room Effects
Opening that up might show a Fortitude Saving Throw line that can be applied to characters and the results of it (including save for half damage) as appropriate.
If there are any other aspects that I missed or could enhance the experience when playing through this adventure, please feel free to suggest! And, of course, if you find any errors or bugs in the product, let me know and I'll correct them as soon as possible.
At any rate, there is a township to explore, 10 increasingly challenging levels to dive into, and all sorts of goodies to collect. Enjoy!