View Full Version : Not recognizing Difficulty
MKERhyno
May 27th, 2024, 15:27
For some reason, our game suddenly stopped recognizing the difficulty I assigned to dice rolls. I have included a screen cap, and used an arrow to show that D2 has been selected. However, as you see in the chat, above that, it records a HIT, despite only having one Success. Is there some setting that I am missing, or is this a weird glitch?
superteddy57
May 27th, 2024, 15:46
Attacks are reliant on the defense of the defender and not related to global difficulty. Those are for non-combat rolls.
MKERhyno
May 27th, 2024, 16:17
Range, condition, and Perks can all adjust difficulty. None of those are handled by the game, and need to be adjusted by the Overseer.
superteddy57
May 27th, 2024, 16:43
This can be accomplished using effects to adjust such things. In the case you presented, you could use the 'DEFENSE: #' effect to adjust the number of successes needed to hit the target
https://fantasygroundsunity.atlassian.net/wiki/spaces/FGCP/pages/2054684690/Fallout+2d20+Base+Effects
MKERhyno
May 27th, 2024, 16:53
I will need to check how to apply them, I guess. My players and I, all swear that it used to work, the way I described. Hence, why I only brought it up, after more than a year. Thank you for the help.
Powered by vBulletin® Version 4.2.1 Copyright © 2024 vBulletin Solutions, Inc. All rights reserved.