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Markimedes
May 22nd, 2024, 03:24
How do I add the vulnerability effect to an NPC? When I just type it into the "weaknesses" section of the NPC sheet, it doesn't do anything: 60898

The VULN effect works if I create an effect spell, but then I have to manually add it to each creature at the beginning of a fight. How do I make it so the creature comes with the vulnerability already applied?

Markimedes
May 22nd, 2024, 03:34
Ok I got help in Discord. Apparently in the "Weakness" section it requires brackets, unlike in the spells section. So VULN: [electricity] works.

Trenloe
May 22nd, 2024, 22:28
Using the standard Paizo statblock wording in the weakness field would also work - e.g. vulnerable to electricity

Markimedes
May 23rd, 2024, 04:19
I tried that and it didn't work.

Trenloe
May 23rd, 2024, 04:27
I tried that and it didn't work.
Works fine for me (see screenshot below) - when the creature is added to the Combat Tracker, VULN: electricity is parsed out. If there are multiple entries in the Weaknesses field, separate them with a comma - and changing the Weaknesses data once the creature is in the CT won't re-parse the effects.

In this example, I added ", vulnerable to electricity" to the existing Weaknesses of the Akata before I added to the Combat Tracker. The FG code parses the Weaknesses field and adds the "VULN: electricity" effect.

https://www.fantasygrounds.com/forums/attachment.php?attachmentid=60911

Markimedes
May 24th, 2024, 02:11
Ok thanks. It's possible I had accidentally typed "vulnerability to electricity"