View Full Version : Exported Module but not able to find it on my PC
redjacobson
May 11th, 2024, 17:18
Hello Again, I got to a stopping point for the adventure combination (Phandelver and Return to the Keep on the Borderland) and /export in Chat, receive a Module Exported Successfully but it doesn't show up in my modules. I've attached a screen shot of the Module page as I hit export. Can you see what I might be doing wrong?
Thanks for all the help
LordEntrails
May 11th, 2024, 17:33
Make sure you are accessing your module folder using the shortcut to the FG Data Folder from the FG launch screen.
It's possible you have more than one installation of FG, and therefore more than 1 module folder. Or it's possible its not where you think it is.
Thus accessing it from the shortcut is certain to get you to the right place.
Note, I always remove spaces from the file name, but I don't think that would cause any issues.
Zacchaeus
May 11th, 2024, 17:39
The file name should be Mission to Phandalin.mod but not sure if that would cause it to not appear.
The main question I have is what are you actually exporting? You say you are combing two modules but you can't export what's in a module? So did you copy all the story entries, NPCs, etc etc and export the copies? Are both of those modules for 5e? or for 2e? Are you trying to open the module you just exported without first closing FGU out?
redjacobson
May 11th, 2024, 18:36
The file name should be Mission to Phandalin.mod but not sure if that would cause it to not appear.
The main question I have is what are you actually exporting? You say you are combing two modules but you can't export what's in a module? So did you copy all the story entries, NPCs, etc etc and export the copies? Are both of those modules for 5e? or for 2e? Are you trying to open the module you just exported without first closing FGU out?
Hi there - thanks for getting back to me. I have the Development Campaign open, and I have copied some of the story entries (not all are needed for the adventure I'm wanting to run) as well as NPC's and Encounters, and added those in the proper group on the Story, NPC's, Items, Encounters, etc. It was the information in the Development Campaign that I'm trying to export.
Does that clarify things for you?
redjacobson
May 11th, 2024, 18:41
Make sure you are accessing your module folder using the shortcut to the FG Data Folder from the FG launch screen.
It's possible you have more than one installation of FG, and therefore more than 1 module folder. Or it's possible its not where you think it is.
Thus accessing it from the shortcut is certain to get you to the right place.
Note, I always remove spaces from the file name, but I don't think that would cause any issues.
Thanks for your response, and I opened the folder from the Launch screen and checked the different campaigns and modules and did not find anything.
Laerun
May 11th, 2024, 20:59
Hi there - thanks for getting back to me. I have the Development Campaign open, and I have copied some of the story entries (not all are needed for the adventure I'm wanting to run) as well as NPC's and Encounters, and added those in the proper group on the Story, NPC's, Items, Encounters, etc. It was the information in the Development Campaign that I'm trying to export.
Does that clarify things for you?
Make sure you are viewing and loading your module in a separate session or you will get confused. Do not have multiples of the same module data exported because FG will show the oldest data. Make sure you are selecting the data types you wish to export before you finalize the export. If this doesn't work, hit me up in Fantasy Grounds Academy, "Laerun".
It's much easier to see and tell rather the writing lengthy instructions and explanations
https://discord.gg/Ew6nYyw .
redjacobson
May 11th, 2024, 21:32
Make sure you are viewing and loading your module in a separate session or you will get confused. Do not have multiples of the same module data exported because FG will show the oldest data. Make sure you are selecting the data types you wish to export before you finalize the export. If this doesn't work, hit me up in Fantasy Grounds Academy, "Laerun".
It's much easier to see and tell rather the writing lengthy instructions and explanations
https://discord.gg/Ew6nYyw .
Hi - I'm on the FGAcademy and also signed up for the Discord for tech support, but I'm not sure where to go from here
Zacchaeus
May 11th, 2024, 21:33
Hi there - thanks for getting back to me. I have the Development Campaign open, and I have copied some of the story entries (not all are needed for the adventure I'm wanting to run) as well as NPC's and Encounters, and added those in the proper group on the Story, NPC's, Items, Encounters, etc. It was the information in the Development Campaign that I'm trying to export.
Does that clarify things for you?
Well it tells me what you are trying to export. Did you add the .mod to the filename in the export window? As Laerun says above it may be easier if you hit us up on Discord so we can screenshare and maybe have a better idea of what the issue is.
Zacchaeus
May 11th, 2024, 21:35
Right click on my name in the official Discord (it's Zacchaeus) and select Message and type something.
redjacobson
May 11th, 2024, 21:47
I didn't add the .mod to the file name. Let me get out of the adventure I'm looking at and switch campaigns
Powered by vBulletin® Version 4.2.1 Copyright © 2026 vBulletin Solutions, Inc. All rights reserved.