Pharoid
April 28th, 2024, 20:05
I'm still trying to make a token pack with 2.5d tokens. I have the tokens and their xml associated metadata files. I'm using cepehus engine ruleset. then loading the cepheus SRD and Ships, then loading project sci/fi module then my new token module with just a few images and tokens in it. I renamed any local modules I had been developing on with the same names as the forge versions so I get the forge versions before loading anything. I then open the multi-layer space combat map. Drop my tokens on it (all of 30 of them) and only a little more than half show up when I switch to 2.5d mode. I see them in 2d mode no problem.
I re-created my token module from scratch (about the 10th time now) :-) then exported it and used that in a freshly created cepheus engine ruleset with the same modules loaded.
I tried to export the space combat map as a single layer (thinking maybe its a layer issue). at first it exported as all black map. then I exported it as webp, and that worked. I then had the space combat map as a single layer. I dropped about 10 tokens on it and none of them showed up in 2.5d mode this time. I tried setting them to always visible and toggled the viewing modes and los and lighting etc...
I think the tokens might show up if I add them to the cbt tracker and drag from there? I'm currently just dragging them from the token assets. I can't remember anymore, but I'm pretty sure there's a difference between having them in the cbt tracker and just dragging from the assets. maybe that's a ruleset thing. But they should work straight from the token assets anyway. right?
Are there still any outstanding 2.5d token related issues? I'm running out of steam. :-)
Is there still an issue with tokens wider than they are tall? I thought that was fixed awhile back. I can try to just make them all square I guess. I'll try that with 1 that isn't showing in 2.5d sometime today probably. If that works then I'll just release with all of them square and probably have to re-do the xml. :-( But I know I used one that worked in the 10 tokens I tried with just a single layer.
Thanks!
-Chris
I re-created my token module from scratch (about the 10th time now) :-) then exported it and used that in a freshly created cepheus engine ruleset with the same modules loaded.
I tried to export the space combat map as a single layer (thinking maybe its a layer issue). at first it exported as all black map. then I exported it as webp, and that worked. I then had the space combat map as a single layer. I dropped about 10 tokens on it and none of them showed up in 2.5d mode this time. I tried setting them to always visible and toggled the viewing modes and los and lighting etc...
I think the tokens might show up if I add them to the cbt tracker and drag from there? I'm currently just dragging them from the token assets. I can't remember anymore, but I'm pretty sure there's a difference between having them in the cbt tracker and just dragging from the assets. maybe that's a ruleset thing. But they should work straight from the token assets anyway. right?
Are there still any outstanding 2.5d token related issues? I'm running out of steam. :-)
Is there still an issue with tokens wider than they are tall? I thought that was fixed awhile back. I can try to just make them all square I guess. I'll try that with 1 that isn't showing in 2.5d sometime today probably. If that works then I'll just release with all of them square and probably have to re-do the xml. :-( But I know I used one that worked in the 10 tokens I tried with just a single layer.
Thanks!
-Chris