View Full Version : Targetting options missing from map toolbar
Raddu
March 29th, 2024, 15:38
When you click the Toggle Toolbar button on a map it used to show targeting options, but those seem to be missing.
Using 4.5.3
D&D 5e only the theme loaded, no extensions.
60407
Griogre
March 29th, 2024, 16:56
Do you have a token on the map? You won't get any targeting options until you have a least one token on the map.
Trenloe
March 29th, 2024, 16:57
They will only appear if there are tokens on the map.
claedawg
March 29th, 2024, 23:34
One thing I noticed is there is now a lock on that drop-down bar. Does the lock need to be duplicated? It locks and unlocks the image just like the lock in the normal position at the top.
Raddu
March 29th, 2024, 23:43
Hmm, we definitely had tokens on the map at the time when we originally saw this issue. The whole group had the issue. I just tried it again and it works no problem. Weird.
Moon Wizard
March 29th, 2024, 23:59
@claedawg,
The lock was added for people who got used to seeing the lock on the right side of the toolbar (per request); and also so it is consistent when the image is sent to background.
Regards,
JPG
bwatford
March 30th, 2024, 03:04
When you place tokens on the map, they do not instantly appear. I have to close and reopen the map to get them to appear.
Trenloe
March 31st, 2024, 00:51
When you place tokens on the map, they do not instantly appear. I have to close and reopen the map to get them to appear.
This is not my experience. The first time I add tokens to an open map the extra token related buttons appear in the toolbar without closing/opening for me.
bwatford
March 31st, 2024, 02:12
It may be an extension causing it. Will test later tonight
Griogre
March 31st, 2024, 17:21
Yeah, like Trenloe as soon as I drop a token from the assets - targeting appears.
bwatford
March 31st, 2024, 23:12
Found the culprit the B9 Spell Token extension is causing this issue.
bratch9
April 1st, 2024, 13:40
Found the culprit the B9 Spell Token extension is causing this issue.
This should be fixed in the next spell tokens extension release.
-pete
SilentRuin
April 1st, 2024, 16:40
I absolutely remove from the players side the target friendly units and target enemy units buttons - two of the most "evil league of evil" things in FGU. It lets players see enemies they should not.
Though letting CT show players things they don't own is next down on the list "evil league of evil" FGU features.
Those are optional in one of my extensions someplace but as you say you use no extensions I'd have to go with somehow tokens are not registering on your map as CT tokens in FGU.
bratch9
April 1st, 2024, 19:35
Found the culprit the B9 Spell Token extension is causing this issue.
Spell tokens extension, v7.23 update to correct for the FGU 4.5.x changes.
Let me know if you spot any other issues.
Note. please use the spell tokens forum.
Thanks, Pete
bwatford
April 1st, 2024, 20:16
I totally agree here. The ability to target unseen enemies is a big headache as they know exactly where they are. But removing the icon doesn't fix it, they just target them in the CT, same effect.
What should happen is players should only see enemies in the CT that they can see on the map and if they have an enemy targeted when it goes out of sight the target should be removed when the creature turns "hidden" in the CT.
Probably a lot of overhead for what it is worth as I am sure it adds a bunch of more checks on movement.
SilentRuin
April 1st, 2024, 20:48
I totally agree here. The ability to target unseen enemies is a big headache as they know exactly where they are. But removing the icon doesn't fix it, they just target them in the CT, same effect.
What should happen is players should only see enemies in the CT that they can see on the map and if they have an enemy targeted when it goes out of sight the target should be removed when the creature turns "hidden" in the CT.
Probably a lot of overhead for what it is worth as I am sure it adds a bunch of more checks on movement.
I meant what I said - my players do not get access to those buttons - nor do they see ANYTHING in the CT that is optionally - not same faction - and/or - not same combat group. And anything they own they can see use.
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