View Full Version : Rappan Athuk?
doseyclwn
March 27th, 2024, 15:39
Do I remember reading that there was a conversion of Rappan Athuk to S&W being worked on? Is there any update or date it's expected to be available?
bayne7400
March 28th, 2024, 00:38
He was doing it for his own use.
doseyclwn
March 28th, 2024, 03:36
Damn it jim!!!
TheMetal1
August 1st, 2024, 21:00
I'm the guy working on it for own game group. I am not affiliated with Mythmere Games or Fantasy Grounds. Slowly but surely. I'm using the 2012 version of the Rappan Athuk for Swords & Wizardry as my source document. Obviously I am using the S&W White Box ruleset in Fantasy Grounds Unity and I also reference Swords & Wizardry Revised Complete. For any missing info I look at other versions of Rappan Athuk, like the Pathfinder 1e, or the D&D 5e version, or the OGL websites. I also started referencing Swords & Wizardry Fiends & Foes book.
As of this writing, I am currently on Page 111 for the conversion.
Completed:
Level Tribute........................................... ............................................ p. 4
Introduction...................................... .................................................. p. 6
Wilderness Areas: Dying Outside the Dungeon......................................... p. 12
Ground Level: The Sunken Graveyard and the Mausoleum......................... p. 38
Level 0A: The Cavern of the Kraken............................................ ............ p. 43
Level 0B: The Cloister of the Frog-God............................................... ......p. 49
Level 0C: Zelkor’s Ferry............................................. ........................... p. 77
Level 1: The Lair of the “Dung Monster”.......................................... ........ p. 85
Level 1A: The Temple of Final Sacrament......................................... .........p. 90
Level 1B: The Bastion........................................... ................................ p. 96
Level 1C: The Mouth of Doom.............................................. ....................p. 102
Appendix A: New Monsters .................................................. ................. p. 418
Appendix B: Gods and Demons of Stoneheart Valley .................................p. 428
Appendix C: Pre-Gens .................................................. ........................ p. 433
Appendix E: The Faithful of Orcus and Tsathogga ......................................p. 479
Legal Appendix .................................................. ..................................p. 489
Currently working on the following:
Level 2: Marthek’s Place and Ambro’s Base.............................................. ..p. 109
I work on the conversion periodically (real life always impacts Hobby Time) and am an amateur at best with FGU. I work on one Level or section at a time and look at it like a module in an of itself. This will make it easier for exporting when I finish.
To familiarize myself with the S&W White Box Ruleset, I converted Legacy of Blackscale Lagoon released by Mythmere for the Swords & Wizardry Revised Complete Kickstarter. Again this was for my own use. I am currently running that module, however, I intend to start running Rappan Athuk this month (August) with my gaming group once they complete Legacy.
If there is any interest, I'm happy to update my progress on the conversion as well as the forthcoming party's journey through the Dungeon of the Graves. Thanks and have a great game! God bless!
JohnD
August 2nd, 2024, 04:51
https://www.fantasygrounds.com/store/product.php?id=FGGFG5ERA2
This will get you a large portion of the way there. You'd have to use the Universal Module extension and add in your monsters, treasures etc... for the ruleset you want to use, but the maps would be done, the room descriptions, even the encounters would be made, you'd just have to do the substitution for the ruleset.
TheMetal1
August 2nd, 2024, 15:04
JohnD
Thanks. I picked up the 5e version of Rappan Athuk for FGU a while back. I like 5e, but, wanted to run it in Swords & Wizardry capturing that 1974 to 1978 feel and all the nuance of resource management, henchmen, followers, and character death that comes along with it.
Nevertheless, while I've seen the 'Universal Module Extension' bandy about, I am not that familiar with it other than you should theoretically be able to play any adventure interchangeably with any system as long as you do some conversion work.
I'm assuming that I would need to create a new campaign in Core RPG and then go from there? If there is a forum link or something please direct me to it.
As it is, I don't relish the idea of starting over. I'm only about a 1/4 of the way there, but that was a lot. Thoughts?
Trenloe
August 2nd, 2024, 15:36
Nevertheless, while I've seen the 'Universal Module Extension' bandy about, I am not that familiar with it other than you should theoretically be able to play any adventure interchangeably with any system as long as you do some conversion work.
I'm assuming that I would need to create a new campaign in Core RPG and then go from there? If there is a forum link or something please direct me to it.
As it is, I don't relish the idea of starting over. I'm only about a 1/4 of the way there, but that was a lot. Thoughts?
Find the Universal Module here: https://forge.fantasygrounds.com/shop/items/266/view
You can enable it in your campaign where you have all your Rappan Athuk data and access maps, images, etc. from the Rappan Athuk DLC that will work OK with the ruleset you're using.
TheMetal1
August 2nd, 2024, 15:42
JohnD,
Ok, found the Universal Module Extension in the Forge and downloaded it. Opened up a new Campaign it to try it out. A quick test is it looks like I'll have to add all the details to a lot of the encounters and NPCs. Interesting. I'll have to consider it. Having all the maps done to standard would be a huge boon. Thank you.
TheMetal1
August 8th, 2024, 21:10
Update:
I completed the data input (Encounters, Items, NPCs, Parcels, Story and Tables) for the following, however, I still need to do the maps, which is an intense process.
Level 2: Marthek’s Place and Ambro’s Base.............................................. p. 109
Level 2A: Teleportals....................................... .....................................p. 115
Started work on the following:
Level 2B: The Demon’s Gullet............................................ ................... p. 119
Myrdin Potter
August 15th, 2024, 02:29
I have done a lot of the 5e FGG conversions in the store for Fantasy Grounds. I started exactly like you did, converted modules for my players and then signed up as a developer with Smiteworks.
If you look at the 5e credits for Rappan Athuk, you will see my name as a 5e convertor (the book, not the FG module). Again, that was just bugging Bill about an earlier one and he basically told me to just join in and help if I thought I could do it better.
:-)
TheMetal1
August 20th, 2024, 15:35
Myrdin, Thank you for the encouragement! As with everyone we all a lot of real life stuff going on but I do enjoy creating in FGU.
TheMetal1
August 16th, 2025, 23:08
My progress continues slowly but surely on Rappan Athuk for Swords & Wizardry! From the Rappan Athuk Swords & Wizardry version I completed the following:
Level Tribute........................................... ........................................... p. 4
Introduction...................................... ................................................. p. 6
Wilderness Areas: Dying Outside the Dungeon......................................... p. 12
Ground Level: The Sunken Graveyard and the Mausoleum......................... p. 38
Level 0A: The Cavern of the Kraken............................................ ........... p. 43
Level 0B: The Cloister of the Frog-God............................................... .....p. 49
Level 0C: Zelkor’s Ferry............................................. ........................... p. 77
Level 1: The Lair of the “Dung Monster”.......................................... ........ p. 85
Level 1A: The Temple of Final Sacrament......................................... ........p. 90
Level 1B: The Bastion........................................... ................................ p. 96
Level 1C: The Mouth of Doom.............................................. ...................p. 102
Level 2: Marthek’s Place and Ambro’s Base.............................................. p. 109
Level 2A: Teleportals....................................... ......................................p. 115
Level 2B: The Demon’s Gullet............................................ .................... p. 119
Level 03: Beware of Purple Worms!............................................ .............p. 126
Level 03A: "The Well" - Zelkor's Lair.............................................. ..........p. 133
Level 03C: The Fountain of Pestilence........................................ ..............p. 150
I am currently working on Level 04:
The Upper Temple of Orcus............................................. .......................p. 157
For this section I've added all the room descriptions, and about half way through putting the line of sight walls up. I still have to added all the parcels and encounters, but it shouldn't take me too long.
I skipped over Level 3B: Down the Well, as that is a much higher level section and a bit difficult to discover. However, my motivation on what I work on is based on the campaign I'm running for Rappan Athuk. We just completed Session 25 and the group made it to the Fountain of Pestilence bounced around in the Teleportals, finally returning back to the Fountain level and returned to Zelkor's Ferry. As there was an exit leading to that the Temple level, I needed to have something prepared so started working on that.
I also added in Wilderness Area 29: Castle Calaelen, Wilderness Area 32: The Hand of Hecate and Wilderness Area 33: The Wyatt Family, from the Rappan Athuk Expansions: Vol 1 for Swords & Wizardry.
Additional Notes:
I've made each level of Rappan Athuk its own story, so that way I can export each one. At some point I need to do that and do a check on the work. Thanks for reading!
TheMetal1
September 4th, 2025, 19:19
For those following, since the last update I have completed the following:
Level 04: The Upper Temple of Orcus............................................. ........... p. 157
Level 04A: The Basilisk Caverns........................................... .................... p. 163
Level 04B: The Gut............................................... .................................. p. 169
As I look at the latest version of RA for 5e, I see that there is a Level 4C: Last Stand, but on the fence about trying to do a conversion for this one. I might just jump to Level 05: Banth's Lair and the Wight Catacombs next. Alternately, just bite the bullet and do Level 03B: Down the Well to keep everything going in order. I have plenty now for the players to experience, as they've only explored a little bit of Level 3C: Fountain of Pestilence.
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