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View Full Version : Masking on FX Layer appears to be broke



portential
March 16th, 2024, 08:41
Looking at masking on the FX layer, its broke. It applies the mask to the entire map. And yes you can enhance the mask on a specific mask but it still applies to everything. Any suggestion on either a fix or did FG change the interface to do it differently than the past? When looking at the video you can see how the reveal highlights mask so its more visible, but the entire mask is still being applied to all parts of the map. Is this a bug or wrong use of tool?

https://www.youtube.com/watch?v=LI7QwzwlAww

Zacchaeus
March 16th, 2024, 10:31
Yes, I can reproduce this. The fx is still faintly visible in any areas outside those that are revealed when a token is placed on the map and moved around.

pindercarl
March 17th, 2024, 00:18
Looking at masking on the FX layer, its broke. It applies the mask to the entire map. And yes you can enhance the mask on a specific mask but it still applies to everything. Any suggestion on either a fix or did FG change the interface to do it differently than the past? When looking at the video you can see how the reveal highlights mask so its more visible, but the entire mask is still being applied to all parts of the map. Is this a bug or wrong use of tool?

https://www.youtube.com/watch?v=LI7QwzwlAww

I'm not able to check it at the moment, but I suspect that the mask we'll behave properly if you enable player preview or view as a player.

I'll take a look soon and will get a fix in for the release update on Tuesday.

portential
March 17th, 2024, 09:24
In the video I have it from start to finish, so you can see the settings I used. Maybe we are lucky and I'm doing something wrong.

pindercarl
March 18th, 2024, 12:01
Looking at masking on the FX layer, its broke. It applies the mask to the entire map. And yes you can enhance the mask on a specific mask but it still applies to everything. Any suggestion on either a fix or did FG change the interface to do it differently than the past? When looking at the video you can see how the reveal highlights mask so its more visible, but the entire mask is still being applied to all parts of the map. Is this a bug or wrong use of tool?

https://www.youtube.com/watch?v=LI7QwzwlAww

The issue has been identified and should be fixed in the next release update.