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View Full Version : Table bug: does not recognise characters beyon English’s 26



CannedMan
March 3rd, 2024, 13:34
I have found what I consider to be a bug in FGU’s handling of story templates and tables.

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Image 1: correctly spelt, the result does not parse.

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Image 2: incorrectly spelt, the result does parse.

Most European languages require a differentiation of what to an English reader looks like accented letters. In Gaelic a and à are not the same; in Slovak l and ĺ, r and ŕ, z and ž are not the same; in Norwegian ae and æ, oe and ø, aa and å are not the same. In Norwegian, for example, boer is someone living in or settling an area, whilst bør means ‘should’. I hope this issue gets resolved in a future update.

Marquis_de_Taigeis
March 3rd, 2024, 16:21
being able to use letters with graves and other accents would be an appreciated update to FGU

Zacchaeus
March 3rd, 2024, 17:35
being able to use letters with graves and other accents would be an appreciated update to FGU

FG can handle most characters whether typed in or copy/pasted and used in text fields. I think the issue though is that titles and names of things may have issues with special characters because the programming is in English; and generally computer code doesn't like non standard characters.