PDA

View Full Version : Tomb of Annhilation Images not visible after Feb 27 patch



mafh
March 3rd, 2024, 00:23
Many of the images for the Tomb of Annhilation adventure are showing up gray after the last patch, including many battle maps. (This includes the battlemap the PCs are currently using.) I can see any drawings people have made and also any pins on the maps, but that's it. Is there a fix for this?

Thanks,

Mary Ann

cwsoots
March 3rd, 2024, 00:32
I'm seeing this issue as well. I was just going to prepare for my ToA game tomorrow, and the map currently being used is not showing (Player's Map for the Fane of the Night Serpent). Only my modifications to it are showing. I'm looking for a quick resolution to avoid impacting my session tomorrow. I'm hesitant to try and fix it manually until the problem is identified. Thanks!

damned
March 3rd, 2024, 00:51
If you have not made modifications to the images or the module itself you will need to right click and revert changes and the images should work again.
If you have made changes that you cannot afford to lose you will need to make changes similar to this:

https://www.fantasygrounds.com/forums/showthread.php?80348-Mad-Mage-player-level-suddenly-all-grey-after-update

cwsoots
March 3rd, 2024, 01:52
I tried to follow the suggestion from the other thread. I went to [campaign]\moduledb and did a search/replace in "DD Tomb of Annihilation.xml" for the string "faneofthenightserpent_jpg", changing it to "faneofthenightserpent_webp". That didn't work. If anyone has more guidance on how to make this work, I'm open to trying. FYI, I also have references to "faneofthenightserpent_jpg" in my campaign db.xml. I did not try changing those.

Thankfully, I have a recent backup that I can restore. The other suggestion of adding the 'new' webp version of the map from the Asset window as a new layer is one method that I had thought of doing prior to checking this forum. It looks like I'll try that next. This method will be a bit more labor intensive.

As others have mentioned, I have also made hours and hours of modifications to these maps that I don't want to redo.

damned
March 3rd, 2024, 02:02
Always make sure you backup the xml first.

Dont change individual file names.
Do a find/replace for *.jpg and replace with *.webp

It should be a 2min operation.

cwsoots
March 3rd, 2024, 02:12
Firstly, there are no "*.jpg" names in the module xml. I only saw "[map name]_jpg", as in "<recordname>image.img_playermap_faneofthenightserpent_jpg.imag e@DD Tomb of Annihilation</recordname>".

Secondly, do I replace names in the campaign xml, the module xml, or both?

BTW, I appreciate your help. :)

Moon Wizard
March 3rd, 2024, 02:14
Please post your moduledb/DD Tomb of Annihilation.xml file, and we can take a look.

Regards,
JPG

mafh
March 3rd, 2024, 02:18
If you have not made modifications to the images or the module itself you will need to right click and revert changes and the images should work again.
If you have made changes that you cannot afford to lose you will need to make changes similar to this:

https://www.fantasygrounds.com/forums/showthread.php?80348-Mad-Mage-player-level-suddenly-all-grey-after-update

Thanks so much! That worked!

cwsoots
March 3rd, 2024, 02:19
Attached. Thank you!

I hope I'm not ruining your weekend... :o

damned
March 3rd, 2024, 02:37
Try this.

cwsoots
March 3rd, 2024, 02:55
That worked. Thanks, Damned!

I can see instances of [file name].webp in the updated version that you sent. As I now know, searching for "*.jpg" didn't work--I should have searched for ".jpg". If I encounter this issue again in other active campaigns, I'll try a search/replace for any instances of ".jpg" from the source content (i.e., not from any user-added images). Hopefully it works for me next time. :)

damned
March 3rd, 2024, 04:11
Yes - my poor communicate - sorry!