lokiare
January 16th, 2024, 21:08
Please remember not to update right before a game starts.
In order for some of the updates to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.
Note: Fantasy Grounds Classic is no longer receiving regular updates. These updates are for Fantasy Grounds Unity unless specifically noted.
The following products have been updated:
Pathfinder 2 RPG - Player Core (Pathfinder 2.0)
[Added] Repair (shield) activity
[Fixed] Gnome Flickmace damage = 1d6
[Fixed] Frostbite spell missing basic save setting.
PFRPG2-data (Pathfinder 2.0)
[Added] Repair (shield) activity
[Fixed] Gnome Flickmace damage = 1d6
[Fixed] Frostbite spell missing basic save setting.
Pathfinder 2 RPG Ruleset (Pathfinder 2.0)
Version reported in chat = R19f
[Fixed] Damage from critical failure on Repair (Shield) activity wouldn't apply hardness.
[Added] Damage status reporting to shield block and repair (shield) functionality: Undamaged (fully repaired), Damaged, Broken, Destroyed.
[Added] CUSTOM2 option to MESSAGE PC automation - allows fully customizable chargen text (without data substitutes).
[Added] Experimental [ACTIVITY add <activity name>] PC automation - use for testing only.
[U]Rifts (R): The Tomorrow Legion Player's Guide (Savage Worlds)
Change log updated in Fantasy Grounds Notes
[Updated] Frameworks now appear under Character (with Edges, Hindrance, Feats etc.)
[U]Barbarians of Lemuria (Barbarians of Lemuria)
[Fixed] The mind roll on the spell tab will now correctly apply all modifiers
Dungeon Crawl Classics Ruleset (Dungeon Crawl Classics)
Save types for spells and powers now include ability scores, which trigger an ability check instead of a saving throw.
[Updated] Minor adjustment to column spacing for AC and saves on the main tab of the party sheet.
[U]D&D Classics: Monstrous Manual (2E) (D&D Classics - AD&D 1E/2E)
Corrected XP for Bugbear
[U]Blood Vaults of Sister Alkava (5E) (5E Compatible)
[Fixed] Text that displayed incorrectly.
to Unity.
[Updated] NPC tokens to new KP standard.
[Added]Reference Manual
[Added] LOS
[U]Courts of the Shadow Fey (5E Compatible)
[Fixed] Replaced text that displayed incorrectly.
NPC tokens to new KP standard.
[Added] LOS occluders.
[U]D&D Player's Handbook (D&D fifth edition)
[Fixed] Typo in Warlock ability
2E Ruleset (2E Compatible)
Text output on turn activation of action type
[U]Savage Rifts: Savage Foes of North America (Savage Worlds Adventure Edition)
More weakness, vulnerability, missing effects and weapons
[U]Rifts(R) for Savage Worlds Mega Power List (Savage Worlds Adventure Edition)
Fix some broken links and other clean up.
[U]Necropolis of the Mailed Fist (5E Compatible)
[Added] Line of sight data
In order for some of the updates to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.
Note: Fantasy Grounds Classic is no longer receiving regular updates. These updates are for Fantasy Grounds Unity unless specifically noted.
The following products have been updated:
Pathfinder 2 RPG - Player Core (Pathfinder 2.0)
[Added] Repair (shield) activity
[Fixed] Gnome Flickmace damage = 1d6
[Fixed] Frostbite spell missing basic save setting.
PFRPG2-data (Pathfinder 2.0)
[Added] Repair (shield) activity
[Fixed] Gnome Flickmace damage = 1d6
[Fixed] Frostbite spell missing basic save setting.
Pathfinder 2 RPG Ruleset (Pathfinder 2.0)
Version reported in chat = R19f
[Fixed] Damage from critical failure on Repair (Shield) activity wouldn't apply hardness.
[Added] Damage status reporting to shield block and repair (shield) functionality: Undamaged (fully repaired), Damaged, Broken, Destroyed.
[Added] CUSTOM2 option to MESSAGE PC automation - allows fully customizable chargen text (without data substitutes).
[Added] Experimental [ACTIVITY add <activity name>] PC automation - use for testing only.
[U]Rifts (R): The Tomorrow Legion Player's Guide (Savage Worlds)
Change log updated in Fantasy Grounds Notes
[Updated] Frameworks now appear under Character (with Edges, Hindrance, Feats etc.)
[U]Barbarians of Lemuria (Barbarians of Lemuria)
[Fixed] The mind roll on the spell tab will now correctly apply all modifiers
Dungeon Crawl Classics Ruleset (Dungeon Crawl Classics)
Save types for spells and powers now include ability scores, which trigger an ability check instead of a saving throw.
[Updated] Minor adjustment to column spacing for AC and saves on the main tab of the party sheet.
[U]D&D Classics: Monstrous Manual (2E) (D&D Classics - AD&D 1E/2E)
Corrected XP for Bugbear
[U]Blood Vaults of Sister Alkava (5E) (5E Compatible)
[Fixed] Text that displayed incorrectly.
to Unity.
[Updated] NPC tokens to new KP standard.
[Added]Reference Manual
[Added] LOS
[U]Courts of the Shadow Fey (5E Compatible)
[Fixed] Replaced text that displayed incorrectly.
NPC tokens to new KP standard.
[Added] LOS occluders.
[U]D&D Player's Handbook (D&D fifth edition)
[Fixed] Typo in Warlock ability
2E Ruleset (2E Compatible)
Text output on turn activation of action type
[U]Savage Rifts: Savage Foes of North America (Savage Worlds Adventure Edition)
More weakness, vulnerability, missing effects and weapons
[U]Rifts(R) for Savage Worlds Mega Power List (Savage Worlds Adventure Edition)
Fix some broken links and other clean up.
[U]Necropolis of the Mailed Fist (5E Compatible)
[Added] Line of sight data