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View Full Version : LFP 1-2 Homebrew world come build it with us!



beholdchaos
January 7th, 2024, 22:09
FG License: GM has ultimate license
Game System: 5E homebrew world (still fairly new DM looking to improve)

Day of week and time:twice a month on Sunday 3:30pm pacific maybe more depends on group
Planned start date: Asap
Planned Duration & Frequency: Typically 3 hour sessions longer if everyone up for it
Term: long term game originally started awhile back

Text or Voice: Voice required
Voice software used: Discord
Will this be recorded and/or live streamed? This will not be streamed, recorded, or published.

Roleplay & Combat mix: 50\50 mixed depends on what the players do or don't do
Number of Players in game & needed: 1 spot to fill maybe 2(what we are looking for people wanting to have fun. rules lawyers not needed)
Character starting level & equipment: equipment to be talked about more on creation
Character restrictions: TBD
Details of your scenario:
Gaia is the planet of two moons. Miseria, the first moon, is the Moon of Misfortune. Ricchez, the second moon, is the Moon of Prosperity. The day on Gaia is 28 hours long and the period of revolution is 400 miles. (For those Earthlings reading this, that is somewhat larger than your planet.) Miseria and Ricchez orbit Gaia at different speeds, and so they, too, have cycles. On days when Miseria occludes (covers over) Ricchez, it is said that misfortune rules. Things favor chaos on those days. The bi-lunar cycle is 12 days, and corresponds with the 12 gods of the Incar, which is the predominant religious philosophy of the current human population of Gaia.

There came a time when humans became the most numerous of Gaia's inhabitants, and tensions arose with the original gods, who had ruled the land for millennia. Ultimately, the pride of humans and the pride of gods could not coexist without conflict, and war was the result. The humans were clever, and they had mastered some of the gods' own magic to use against them, but they were no match for the gods alone. It was then, about 200 years ago, that Kalizio Vacshu, known as one of the wisest among the humans, made his most tragic mistake. Kalizio rightly saw that the tide of the battle was going against his kind, and he sought a way to even the odds. His choice was to hold a Ceremony of Unsealing to unleash the creatures of the Abyss, an underworld of monsters that had been sealed by powerful spells and wards to keep them out of the upper lands. At first, this seemed to work, as the creatures of the Abyss, also known as the "Lower Bound" swarmed up and fought the gods, whom they hated more than the humans, providing the victory Kalizio had predicted. Kalizio had always intended to reseal the Abyss once the gods had been vanquished, but he had miscalculated badly. Karon, a demigod in his own right, had no intention of going back into the depths of the Abyss. He turned his minions against the humans as soon as the gods were beaten back, intent on causing misery and destruction and an end to the human dominance of the land. His intention was to kill many humans and enslave the rest. Although Kalizio tried to control Karon, he was not strong enough, for Karon had grown in power since the time of the First Sealing. In an epic battle Kalizio died at Karon's hand, even as he once again invoked the seals that would send his enemy back to the Great Darkness. Karon was gone, for now, but monsters spawned in the Abyss remained, and they all but decimated what was left of the human race, already
ravaged by years of war and caught unsuspecting by Kalizio's risky gambit. What remained was but a fraction of the race that had once dominated the land and challenged the gods themselves. This was called the Grand Fall, the Fall of Gaia.

While humans were being killed by the monsters of the Abyss, a group of heroes gathered together and led by the Lady in White to consider the future of their race. Knowing that an outright victory was not possible, they devised a plan to preserve what was left of the human population. They would build a city unlike any ever seen - a city built beneath the steepest slopes of a valley with unmatched natural protection. It was called "Divine Valley ''. The heroes knew that the protection of the mountain passes would not alone be sufficient, so they designed a series of confusing mazes and various magic squares that would make it nearly impossible for the monsters of the Lower Bound to pass through unharmed. This city was to be the last refuge of the human race, and its place to begin the recovery, the return to dominance, strength and power. Driven by fear and horror, the survivors erected the fabled city in only a few years of incredible sacrifice. They were able to hold the mountain passes against the rampaging monsters, who lacked a clear plan of attack with their leader once again sealed away. As the human population streamed into the Divine Valley, the monsters turned upon themselves, and a new balance began to take shape in the world. The monsters no longer hunted in hordes, but in smaller, disorganized bands. The people, safe within the new city, called Berkshire - the Ark of the Divine Valley - grew strong once again, and their knowledge of weapons and magic also increased. They found that the gate seal was not complete. The White Lady devised a plan to seal the gate. An epic battle with elite heroes against the Abyss failed. Many of the elite heroes died this day but what was gained was knowledge of the Abyss. A race called Segnales were rescued from the Abyss. Years of trying to push back the lower bound but slowly they lost ground.
A Segnale named Seraphim told the humans how to seal the cracks, The Lady in White made a prediction "Blessed warriors will come forth one day to defeat Karon and his army. Till then let my sacrifice protect you all till then.". She gave her life to seal the cracks in the gate's seal. Eventually, as the human population once again began to thrive in the land of Gaia , the wisest among the humans sealed Brekshire - the last refuge of their people - for a time in the future when it might be needed again.


The time of the resurrection of the human race was not a time of ultimate rejoicing. The threat of Karon and his followers still lived fresh in the minds of the survivors, and they instilled this fear and caution in future generations. It was widely known that the seals that held Karon trapped in the Abyss were temporary, and it was widely believed that Karon would grow in power and one day seek to attack Berkshire Again. So the humans continued to develop their knowledge and power to defeat any enemy, and called themselves "Incar" the resistors and the enemies of Karon and all evil. This is the time of the Incar and the struggle against the Abyss.

As of right now we are looking for 1 maybe 2 that can consistently make game times if this sounds like you would be interested please send me a Dm and we can talk about it

baal
January 17th, 2024, 05:20
Can I play a druid slime that obtained self awareness and spent its life in the sewers of this city trying to avoid being killed by other monsters, or demons, and through much effort became a druid of the new moon who is able to transform into a human shape so as to move amongst the human population. As a slime his only goal is survival, and as such, it's neutral in nature. Since it is able to mimic a human form, and has learned to be a druid, he is aligned with destroying any other demon or monster. His main goal is to just have a peaceful place to exist and eat whatever comes across his way. As such, it'd be strongly motivated to go along with a party to do the thing that will accomplish this goal. It calls itself Biggs. It will have a good enough background to provide plot hooks if needed.