Meckerdrache81
January 2nd, 2024, 12:54
Hello FGU and Alien RPG Team :)
I bought the ruleset and Chariot of the Gods a few weeks ago and now i am preparing for my first session.
Two things aren't clear for me:
- Some talents allow pushing skill rolls more then once. How do we do it?
- How exactly do you use creatures with Speed 2+ in the CT? I don't understand the instructions under "Reference" (I am not a native speaker).
Feedback:
Here are a few things I would have expected because I know them from other FGU products and some where I don't think they work. But it could also be that I just don't understand how they are supposed to work :)
- There are no tokens for NPCs that have pictures.
- No links to pictures and NPCs in the story entries. No links to other entries. "See page 30" only leads to confusion in FGU if you don't have the PDF.
- Maps have far too poor a resolution. But this may be due to the source?
- Dragging the "Lnk." dice from the "Active Equipment"-Field on an Alien in the CT or the map to make an attack doesn't work.
- No automatic "Critical Injuries" roll when a Xenomorph has lost all HP
- Xenomorph Attacks are only listed and cannot be rolled (in CT and NPC Sheet). While the type of Attack cannot be rolled, the base dice for the attacks can be rolled from the NPC sheet though.
- It seems that there is no mechanic for Explosions (Blast Power). The Grenade Launcher has a damage of 9 listed, but instead it should have a blast power of 9.
- Neomorph IV Neophyte has the wrong Monster Attacks. The Neomorph V table would be correct.
I hope that doesn't come across too negatively. I had a lot of fun preparing the CotG scenario with your ruleset and I can hardly wait for my first session.
I bought the ruleset and Chariot of the Gods a few weeks ago and now i am preparing for my first session.
Two things aren't clear for me:
- Some talents allow pushing skill rolls more then once. How do we do it?
- How exactly do you use creatures with Speed 2+ in the CT? I don't understand the instructions under "Reference" (I am not a native speaker).
Feedback:
Here are a few things I would have expected because I know them from other FGU products and some where I don't think they work. But it could also be that I just don't understand how they are supposed to work :)
- There are no tokens for NPCs that have pictures.
- No links to pictures and NPCs in the story entries. No links to other entries. "See page 30" only leads to confusion in FGU if you don't have the PDF.
- Maps have far too poor a resolution. But this may be due to the source?
- Dragging the "Lnk." dice from the "Active Equipment"-Field on an Alien in the CT or the map to make an attack doesn't work.
- No automatic "Critical Injuries" roll when a Xenomorph has lost all HP
- Xenomorph Attacks are only listed and cannot be rolled (in CT and NPC Sheet). While the type of Attack cannot be rolled, the base dice for the attacks can be rolled from the NPC sheet though.
- It seems that there is no mechanic for Explosions (Blast Power). The Grenade Launcher has a damage of 9 listed, but instead it should have a blast power of 9.
- Neomorph IV Neophyte has the wrong Monster Attacks. The Neomorph V table would be correct.
I hope that doesn't come across too negatively. I had a lot of fun preparing the CotG scenario with your ruleset and I can hardly wait for my first session.