lokiare
December 19th, 2023, 18:50
Please remember not to update right before a game starts.
In order for some of the updates to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.
Note: Fantasy Grounds Classic is no longer receiving regular updates. These updates are for Fantasy Grounds Unity unless specifically noted.
The following products have been updated:
Dungeon Crawl Classics Ruleset (Dungeon Crawl Classics)
[Fixed] Class records not displaying deed die values in advancement table.
Overnight rest generates chat notification for healing.
[Updated] Power record label set to 'Spells' if casting time is specified or 'Abilities' if not.
[Updated] Critical hit determination for two-weapon fighting.
[Added] New fields for tracking spellburn in Stat Loss dialog box.
[Added] Overnight rest resets disapproval range to 1 and restores ability damage, including spellburn and burned luck, with chat notification.
[U]Pathfinder 2 RPG Ruleset (Pathfinder 2.0)
new portrait/token controls to charsheet and tracker.
[Added] tooltip to charsheet notes -> deity field - "Drag a 'deity' Lookup Data record to populate."
[U]Savage Rifts: Game Master's Handbook (Savage Worlds Adventure Edition)
Map of North America - big changes with layers and hidden locations
[Updated] General tidy-up and minor tweaks.
[U]Savage Rifts: Savage Foes of North America (Savage Worlds Adventure Edition)
Graphics changed to webp and other fixes and improvements.
[U]Rifts (R): The Tomorrow Legion Player's Guide (Savage Worlds)
Most image changed to webp and better rendered.
[Updated] Heavy Weapon is now showing as Mega Damage, Heavy Armor and Mega Damage Capacity Armor (MD, MDC)
[U]2E Ruleset (2E Compatible)
[Fixed] Various header titles display
In order for some of the updates to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.
Note: Fantasy Grounds Classic is no longer receiving regular updates. These updates are for Fantasy Grounds Unity unless specifically noted.
The following products have been updated:
Dungeon Crawl Classics Ruleset (Dungeon Crawl Classics)
[Fixed] Class records not displaying deed die values in advancement table.
Overnight rest generates chat notification for healing.
[Updated] Power record label set to 'Spells' if casting time is specified or 'Abilities' if not.
[Updated] Critical hit determination for two-weapon fighting.
[Added] New fields for tracking spellburn in Stat Loss dialog box.
[Added] Overnight rest resets disapproval range to 1 and restores ability damage, including spellburn and burned luck, with chat notification.
[U]Pathfinder 2 RPG Ruleset (Pathfinder 2.0)
new portrait/token controls to charsheet and tracker.
[Added] tooltip to charsheet notes -> deity field - "Drag a 'deity' Lookup Data record to populate."
[U]Savage Rifts: Game Master's Handbook (Savage Worlds Adventure Edition)
Map of North America - big changes with layers and hidden locations
[Updated] General tidy-up and minor tweaks.
[U]Savage Rifts: Savage Foes of North America (Savage Worlds Adventure Edition)
Graphics changed to webp and other fixes and improvements.
[U]Rifts (R): The Tomorrow Legion Player's Guide (Savage Worlds)
Most image changed to webp and better rendered.
[Updated] Heavy Weapon is now showing as Mega Damage, Heavy Armor and Mega Damage Capacity Armor (MD, MDC)
[U]2E Ruleset (2E Compatible)
[Fixed] Various header titles display