lokiare
October 3rd, 2023, 18:27
Please remember not to update right before a game starts.
In order for some of the updates to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.
Note: Fantasy Grounds Classic is no longer receiving regular updates. These updates are for Fantasy Grounds Unity unless specifically noted.
The following products have been updated:
D&D Sword Coast Adventurer's Guide (D&D fifth edition)
WotC errata
[U]Pathfinder 2 RPG Ruleset (Pathfinder 2.0)
PF2 Release 19b6 version message in chat
[Added] "poison" custom damage dice type - no default dice assigned.
[Fixed] Some class base spell proficiencies wouldn't be created - for example: oracle.
[U]Combat Companion (Advanced Fighting Fantasy 2e Ruleset)
Replaced images with size-optimised webp versions
[U]The Return of Dr. Destruction Adventure (Savage Worlds Adventure Edition)
[Fixed] Made adventure editable IAW https://www.fantasygrounds.com/forums/showthread.php?79219-Edit-of-Story-Reference-Manual-Question&p=698732&viewfull=1#post698732
Rolemaster Classic (Rolemaster Classic)
[Fixed] Skill Dev window is showing all skills as secondary skills
Cyberpunk Red: Core Rulebook (Cyberpunk Red)
[Added] Options to show/hide enemy/ally health on the combat tracker
Mutant Crawl Classics Role Playing Game (Mutant Crawl Classics)
Graphics for improved compatibility with themes.
[Updated] Effect modifier DIE now accepts a dice clause (previously number only).
[Added] Effect modifier DIEALL applies dice chain adjustment to all rolls.
[U]Dungeon Crawl Classics Ruleset (Dungeon Crawl Classics)
[Fixed] Debug value displays in chat window when toggling Backstab checkbox on char sheet Actions tab.
[Added] Slash command '/sword <type>' creates a magic sword (item) with optional parameter 'type' to specify a melee weapon (including weapons other than swords).
[Added] Slash command '/dragon <size>' creates a dragon (NPC) with optional parameter 'size' to specify the dragon size (see 'Table I: Dragon Size' for size options).
Remarkable Guilds & Their Heroes (Generic Add-ons)
[Fixed] Module not regognised. Fixed
Savage Worlds Super Powers Companion (SWADE) (Savage Worlds Adventure Edition)
[Fixed] Separated Theme from Setting extension
Map Collection - The Boonies (Generic Add-ons)
[Added] - Reference Manual now has preview pages for all categories to help find the one you might want to use faster.
Savage Rifts(R): Tomorrow Legion Field Manual (Savage Worlds Adventure Edition)
[Fixed] Journeys text in Reference manual formatting
[Added] Added Down Below encounter
Ref manual update and some bug fixes
[U]D&D Player's Handbook (D&D fifth edition)
WotC errata
[Fixed] Wording on one spell
[U]Cyberpunk RED - Interface RED Volume 2 (Cyberpunk Red)
[Fixed] an incorrect description on the bughouse exotic package
Savage Rifts: Savage Foes of North America (Savage Worlds Adventure Edition)
[Fixed] It came from a Rift tables automation improved (less rolls for GM!)
Savage Rifts(R) North America: Empires of Humanity (Savage Worlds Adventure Edition)
[Updated] Reference Manual updated, fixed some minor mistakes
In order for some of the updates to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.
Note: Fantasy Grounds Classic is no longer receiving regular updates. These updates are for Fantasy Grounds Unity unless specifically noted.
The following products have been updated:
D&D Sword Coast Adventurer's Guide (D&D fifth edition)
WotC errata
[U]Pathfinder 2 RPG Ruleset (Pathfinder 2.0)
PF2 Release 19b6 version message in chat
[Added] "poison" custom damage dice type - no default dice assigned.
[Fixed] Some class base spell proficiencies wouldn't be created - for example: oracle.
[U]Combat Companion (Advanced Fighting Fantasy 2e Ruleset)
Replaced images with size-optimised webp versions
[U]The Return of Dr. Destruction Adventure (Savage Worlds Adventure Edition)
[Fixed] Made adventure editable IAW https://www.fantasygrounds.com/forums/showthread.php?79219-Edit-of-Story-Reference-Manual-Question&p=698732&viewfull=1#post698732
Rolemaster Classic (Rolemaster Classic)
[Fixed] Skill Dev window is showing all skills as secondary skills
Cyberpunk Red: Core Rulebook (Cyberpunk Red)
[Added] Options to show/hide enemy/ally health on the combat tracker
Mutant Crawl Classics Role Playing Game (Mutant Crawl Classics)
Graphics for improved compatibility with themes.
[Updated] Effect modifier DIE now accepts a dice clause (previously number only).
[Added] Effect modifier DIEALL applies dice chain adjustment to all rolls.
[U]Dungeon Crawl Classics Ruleset (Dungeon Crawl Classics)
[Fixed] Debug value displays in chat window when toggling Backstab checkbox on char sheet Actions tab.
[Added] Slash command '/sword <type>' creates a magic sword (item) with optional parameter 'type' to specify a melee weapon (including weapons other than swords).
[Added] Slash command '/dragon <size>' creates a dragon (NPC) with optional parameter 'size' to specify the dragon size (see 'Table I: Dragon Size' for size options).
Remarkable Guilds & Their Heroes (Generic Add-ons)
[Fixed] Module not regognised. Fixed
Savage Worlds Super Powers Companion (SWADE) (Savage Worlds Adventure Edition)
[Fixed] Separated Theme from Setting extension
Map Collection - The Boonies (Generic Add-ons)
[Added] - Reference Manual now has preview pages for all categories to help find the one you might want to use faster.
Savage Rifts(R): Tomorrow Legion Field Manual (Savage Worlds Adventure Edition)
[Fixed] Journeys text in Reference manual formatting
[Added] Added Down Below encounter
Ref manual update and some bug fixes
[U]D&D Player's Handbook (D&D fifth edition)
WotC errata
[Fixed] Wording on one spell
[U]Cyberpunk RED - Interface RED Volume 2 (Cyberpunk Red)
[Fixed] an incorrect description on the bughouse exotic package
Savage Rifts: Savage Foes of North America (Savage Worlds Adventure Edition)
[Fixed] It came from a Rift tables automation improved (less rolls for GM!)
Savage Rifts(R) North America: Empires of Humanity (Savage Worlds Adventure Edition)
[Updated] Reference Manual updated, fixed some minor mistakes