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Ludd_G
September 21st, 2023, 19:44
Hi Trenloe,

just to caveat this with the fact that I'm still learning PF2e and also the intricacies of your excellent R19 implementation so I could be barking up the wrong tree, but when I use the 'apply all actions' for Hide and Sneak, the effects seem set to ETTS, but I think they should be ETTT to get the desired effect, is that correct?

And if my Rogue is successfully hidden from and attacks an NPC, the -2 defence effect is subtracted from the NPC (it's AC I assume?), but it isn't triggering the Rogue's Sneak Attack. Do I need to manually add the Flat-Footed effect to the NPC? I assumed that's what the -2 Def Effect was to account for? If the Flat-Footed condition needs to be added to trigger Sneak Attack would it be possible to make it automatic on successfully becoming hidden/sneaking from specific NPCs?

Cheers,

Simon

Trenloe
September 21st, 2023, 22:33
just to caveat this with the fact that I'm still learning PF2e and also the intricacies of your excellent R19 implementation so I could be barking up the wrong tree, but when I use the 'apply all actions' for Hide and Sneak, the effects seem set to ETTS, but I think they should be ETTT to get the desired effect, is that correct?
This was recently updated - but it won't update in a PC who had the activity added before the update. Drag/drop the updated activity to the PC sheet and remove the old.


And if my Rogue is successfully hidden from and attacks an NPC, the -2 defence effect is subtracted from the NPC (it's AC I assume?), but it isn't triggering the Rogue's Sneak Attack. Do I need to manually add the Flat-Footed effect to the NPC? I assumed that's what the -2 Def Effect was to account for? If the Flat-Footed condition needs to be added to trigger Sneak Attack would it be possible to make it automatic on successfully becoming hidden/sneaking from specific NPCs?
Refer to the Hidden condition in the Effects Wiki page here: https://fantasygroundsunity.atlassian.net/wiki/spaces/FGCP/pages/996643388/PFRPG2+Effects

"Note: Attacks by a hidden creature currently apply a -2 circumstance penalty to their target’s AC, but don’t consider them flat footed for IFT effects If the target has other senses, or has changed the degree of detection between itself and its attacker, then the Hidden condition may not apply and targeted effects may be used to replicate desired functionality (flat-footed, etc.)."