Kent3205
September 20th, 2023, 04:01
Hi all
Apologies if this has been covered previously. (I did search but couldn’t fine anything.)
I have a player playing a monk, and who uses Stunning Strike.
Starting at 5th level, you can interfere with the flow of ki in an opponent's body. When you hit another creature with a melee weapon attack, you can spend 1 ki point to attempt a stunning strike. The target must succeed on a Constitution saving throw or be stunned until the end of your next turn.
My question relates to the target being stunned “until the end of your next turn”. I have interpreted “your” to mean the player, however Fantasy Grounds appears to only apply it for a duration of 1 round. Hence the question is how do I get FGU to apply until the end of the players next turn?
Thanks
Apologies if this has been covered previously. (I did search but couldn’t fine anything.)
I have a player playing a monk, and who uses Stunning Strike.
Starting at 5th level, you can interfere with the flow of ki in an opponent's body. When you hit another creature with a melee weapon attack, you can spend 1 ki point to attempt a stunning strike. The target must succeed on a Constitution saving throw or be stunned until the end of your next turn.
My question relates to the target being stunned “until the end of your next turn”. I have interpreted “your” to mean the player, however Fantasy Grounds appears to only apply it for a duration of 1 round. Hence the question is how do I get FGU to apply until the end of the players next turn?
Thanks