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Australok
September 8th, 2023, 08:09
Hello! I hope you all are okay!
As the title says, I was fighting with this problem all day, yesterday was my first day with the engine and i´m following the 2 introductory videos to the letter.

but (as the images show) after creating a character, I can't see it in the upper left corner



can someone give me a hand with this?



regards

Trenloe
September 8th, 2023, 08:34
When you're running one session with no players joined, you're the GM. You only see the portraits of the PCs players who have joined your game have selected.

Australok
September 8th, 2023, 08:43
Hello! Thank you very much for the promptness of the response


What I just did was create a GM session and another as a player and join, now in both I see the sessions like in the video

is this procedure the correct one?

Trenloe
September 8th, 2023, 09:12
What I just did was create a GM session and another as a player and join, now in both I see the sessions like in the video

is this procedure the correct one?
I'm not sure what procedure you're checking, but that's what happens when a player joins and selects a PC. You don't see portraits on the desktop unless a player has joined and selected a PC. If you're running a single session without players joined you access the PCs from the Character selection window.

Lo Zeno
September 8th, 2023, 10:08
I'm not sure what procedure you're checking
He means that he started one instance on his computer as DM, and a second instance on the same computer as player and he joined his own game; in his player instance, after selecting the character he sees the character portrait on the top left, but on his DM instance he doesn't.
Which I don't think is normal, I just tested the same thing and I see the character portrait shown on the top left corner in both instances.
The video he's referring to are the Quick Start Guide 1 and 2 in the wiki: https://fantasygroundsunity.atlassian.net/wiki/spaces/FGCP/pages/996639260/Quick+Start+Guides#Quick-Start-Tutorials---Video

Trenloe
September 8th, 2023, 10:17
He means that he started one instance on his computer as DM, and a second instance on the same computer as player and he joined his own game; in his player instance, after selecting the character he sees the character portrait on the top left, but on his DM instance he doesn't.
The screenshots in post #1 were from their GM instance and from a video (not their FG desktop). In post #3 they confirmed that logging in a player instance resulted in "now in both I see the sessions like in the video".

My question was in response to "is this procedure the correct one?" I can't answer that without knowing what they're trying to do - i.e. what "procedure" they're following. For example: are they trying to create a PC? If so, they don't need to have two instances of FG running.

@Australok - please clarify what you're trying to accomplish and if you have any further questions.

Australok
September 8th, 2023, 19:41
first of all thank you for your answers
I just came home from work and I'm excited to continue with the game engine, I'm following the videos to the letter and I ran into that little hiccup, i solved the issue joining my own created game as player, so i have 2 instances open, one, where i´m a gm, and another as a player, in both i can see the characters portrait on the top left

but my question for which I made this post (sorry if I did not clarify well) is:

Should I do two game instances (as I did before, GM & player) to see the portraits? or is there a way to switch between player and gm without having to open another game instance and join the game?

Trenloe
September 8th, 2023, 19:57
Should I do two game instances (as I did before, GM & player) to see the portraits? or is there a way to switch between player and gm without having to open another game instance and join the game?
There is not a way to switch between GM and player. Once you start the GM instance of FG that is the GM instance, you can't change. But, keep in mind that the GM can do everything (and more) that a player instance can do - they don't have to see the portraits to be able to access the PC sheets.

BronzeDodger
September 9th, 2023, 05:41
Just in case: is there some specific navigation or feature you are finding via the portraits, that you cannot find when they are not visible? If so, there is surely another way to the info/feature you need as the GM - just need to know what it is about the visible portraits that you're trying to do.

Roach
September 16th, 2023, 17:21
As a GM, if you drag s.th from the chat entry to a portrait, the dragged text will be whispered to the player of that portrait's character. The same goes for player whispers (whispers to DM can be dragged to the dice tower), but if the DM cannot see the portraits, dragging whispers onto them is a bit difficult... f course you can /w your msg, but drag-n-dropping is more intuitive (and easier if you are hemiplegic like me and can only type with one hand)

Griogre
September 17th, 2023, 06:59
What is your use case that you need to whisper to a player that is not there?

anstett
September 17th, 2023, 18:55
Whispers to a player or character not logged in would be useful.

I leave my game up 24/7 for players to check on things in between sessions. It would be nice for them to be able to log in and have the whisper from me or another character show up for them as part of a conversation.

I do not think that can be accomplished currently.

Moon Wizard
September 17th, 2023, 18:57
You can not whisper to a user that is not logged in.

Regards,
JPG

anstett
September 17th, 2023, 19:02
MW, could it be possible to whisper to a Character that is not currently being controlled?

I know we cannot now, just curious if that is something an extension could be developed for.

I know chat is not persistent, so I am thinking that stops whispers from working the way I am envisioning.

Dakadin
September 17th, 2023, 20:11
You could create a story entry for each player for whispers. Then when they are logged in just drag the link to the portrait to share it just with that player. After that you can just update the story entry so they can see any messages you want them to get.

anstett
September 17th, 2023, 22:05
You could create a story entry for each player for whispers. Then when they are logged in just drag the link to the portrait to share it just with that player. After that you can just update the story entry so they can see any messages you want them to get.

This is not a bad idea as a work around for DM to Character whispers, but the Character to Character whispers won't work this way as they (the players) cannot edit stories.
Will have to double check if Stories shared to an individual Character stay shared to that Character like public sharing of stories or images does.

LordEntrails
September 17th, 2023, 22:29
Story share status stay between sessions. For character to character whispers, a character can make a note, and the GM can (I think/assume) share that note with just the specific character that is getting whispered to. That way player A can edit the note and when character B looks at the note they will see what it currently says.