Gumphrey
September 3rd, 2023, 08:35
I've been playing around with the maps in Lost Mine of Phandelver, and I've run into some challenges -- which hopefully there are ways to address.
For example, I often want to change lighting. However, even with the original layer staying locked, it seems that many (all?) options are still destructive. I've tried the "revert changes" in the Campaign>Images window, but it doesn't actually revert my lighting changes. Is there any reliable way to restore a map to be as it was before I started mucking with it? Barring that, is there a way I can make a copy of a map which I can muck with leaving the original map unchanged? The most damaging thing I've done is accidentally remove the lighting mask, which is not undo-able...
For example, I often want to change lighting. However, even with the original layer staying locked, it seems that many (all?) options are still destructive. I've tried the "revert changes" in the Campaign>Images window, but it doesn't actually revert my lighting changes. Is there any reliable way to restore a map to be as it was before I started mucking with it? Barring that, is there a way I can make a copy of a map which I can muck with leaving the original map unchanged? The most damaging thing I've done is accidentally remove the lighting mask, which is not undo-able...